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  1. #11
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Ah, thank you for the clarification. As a BLM Thunder is pretty much fire and forget, launch again if the buff procs. I can see how this would be super annoying for Summoners, Scholars, and other DPS that use their Dots as their primary source of damage.
    (4)

  2. #12
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seig345 View Post
    Both of these are true. Your own dots are listed first, with green countdown timers instead of white, and there is a UI option so that only your own debuffs will be shown under the target's health bar. (This unfortunately also includes if you switch to healer and target a party member; you won't see any debuffs under the main health bar of your target when you target a party member)
    While technically true, as the setting is present, it does not work correctly during fights with a large number of people.
    (3)

  3. #13
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    The filter only works if you get your dots on before everyone else and is the first maybe 20 of them under target bar. It won't work if your dots get truncated due to display cap.
    (4)

  4. #14
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    your own dots are not always first, as others have said, usually yes, but not always, if it's already reached the two line limit.

    your dots do have the green timer, but imo it is still quite difficult to see, the green and white look almost identical.

    you can change the settings to show only your dots and debuffs, which does work, but then you also lose other key information, like drk needs to know if a mnk has applied dragon kick, or if trick attack is up, etc

    its all well and good SE spending dev time on new glamour hats or whatever, but imo addressing things like this should be taking priority
    (5)

  5. #15
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,721
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CatStarPrime View Post
    I haven't looked, but doesn't the interface have a setting for "Show only status effects I apply" in there?

    DOT effects, don't count as status effects?

    Just wondering.
    The problem is that a given status buff will still be assigned a, let's say, ticket number, for which only 50 or so can be stored as displayable data raid-wide, so if you didn't have it up in time, it doesn't matter if your client isn't showing numbers 1-35, 37-50; if one of yours would still be past 50 (or whatever the exact cap is), it won't be displayable. I can only guess it's a limitation within their netcode. Other MMOs can hold far more, and may allow the user to customize (de)buff display order.
    (2)

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