Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 27

Hybrid View

  1. #1
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    There is no such thing as weak jobs. But rather they are easier & more straight forward compared to other jobs.
    Being less desirable does not make the job bad or weak.
    (0)

  2. #2
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yeol View Post
    There is no such thing as weak jobs. But rather they are easier & more straight forward compared to other jobs.
    Being less desirable does not make the job bad or weak.
    Actually, there is such a thing if speaking on relative terms.
    (0)

  3. #3
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by CGMidlander View Post
    Actually, there is such a thing if speaking on relative terms.
    AST and WHM are very close in HPs and DPs. The only difference is that AST can help raid DPs while WHM can't.
    This does not make the job bad. Just less desirable than the other two.

    I'm not against making WHM more desirable.
    (0)
    Last edited by Yeol; 02-23-2017 at 08:59 AM.
    "BAAAAAARD!" - 2018

  4. #4
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yeol View Post
    AST and WHM are very close in HPs and DPs. The only difference is that AST can help raid DPs while WHM can't.
    This does not make the job bad. Just less desirable than the other two.

    I'm not against making WHM more desirable.
    I think you're missing my point.

    Shall I spell it out for you?

    1) A is better than B because of X(Y,Z...etc.)
    2) Therefore, A is "good" and B is "bad" relative to A.
    3) The relevance and meaning of "good" and "bad" is then left to subjective interpretation based on applicable factors. (e.g. Planned application, group dynamics...etc.)
    (2)

  5. #5
    Player
    SundayTrash's Avatar
    Join Date
    Dec 2014
    Location
    Animal Shelter
    Posts
    254
    Character
    Blue Waffles
    World
    Gilgamesh
    Main Class
    Bard Lv 80
    Quote Originally Posted by Yeol View Post
    AST and WHM are very close in HPs and DPs. The only difference is that AST can help raid DPs while WHM can't.
    This does not make the job bad. Just less desirable than the other two.

    I'm not against making WHM more desirable.
    Ur right that there is no weak job, every job can complete current savage, but the way SE goes arounding and buffering whats not needed instead of just bringing their healer up totally make no sense.
    (0)

  6. #6
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Saw an interesting idea for adding Water I-III as DPS spells that restore MP, as a means to give WHMs a MP restore that also damages, but I cannot imagine the nightmare of balancing that. WHMs could also be given some debuffs in line with, say, Libra, from Amdapor HM's second boss. However, that still wouldn't really be as good as raid-wide DPS increase.
    (2)

  7. #7
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Balance just got over.....balanced.

    When AST got buffed, they also buffed Balance, which was already the main thing AST had going for them.
    The other cards should have still recieved buffs, but the buff to Balance was unecessary.

    It has basically created a "Balance or Fold" situation for the most part.
    (6)

  8. #8
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    I do think AST cards will get rebalanced when the expansion comes out, obviously it depends on what skills/abilities we get in the expansion. I hope AST gets some multi-cooldowns like it currently does:

    Lightspeed- MP/CAST
    Synastry - Healing Potency, the weird shared heal
    Luminferous - MP/ENMITY

    AST cool downs do a lot of things in one button, I think if Spear got buffed somehow then Balance can be nerfed a little bit.
    (0)

  9. #9
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    http://tinyurl.com/ff14healers

    >_< Made that document before and AST really didn't need 3.4's buffs to bring them in. People were just still happy to tout that AST sucks, blah blah blah, bandwagonning stigma, etc. :\ Now WHM has "no place." It's not that WHM can't sustain DPS- they can, but it not by any means as good as AST's (read: AST's Lumi lasts far longer and can be extended, meaning it's easier to manage their MP as a whole) and if a healer is DPSing, they're going to be accuracy capped regardless if it's WHM, AST or SCH with or without guaranteed hitting DoTs.

    The issue is there's nothing a WHM can do that an AST can't, sans super-potent-close-group healing in the form of Cure III. There's also no content that will be made where Cure III will ever be forced, much like you will never see content where an Adlo+ spread will be needed. Also, people like being fed cards for number bloating, 'cause no one actually needs the cards to pass DPS checks.
    (1)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  10. #10
    Player
    Mikaeus_The_Lunarch's Avatar
    Join Date
    Aug 2016
    Posts
    95
    Character
    Mikaeus Thelunarch
    World
    Adamantoise
    Main Class
    Astrologian Lv 80
    This should really be in the healer sub-forum.

    I probably can't really give an unbiased post since AST is the only real healer i play, but i guess i'll try. So for the card changes i do agree the balance (and therefore bole) buff was unneeded, but the draw duration buff and recently the instant draw/redraw was also a pretty big deal. The nocturnal sect buffs were also a bit too big shield-wise since we shield more than an noncrit adlo/succor more often than not. i think the heal potency was definitely needed to help differentiate the sects more since prior to 3.4 diurnal was just better almost every time.

    in the end, i'll still be playing AST if we do get the nerf hammer. that being said, i doubt we'll see a change for quite a while though.

    edit: i personally feel the change to benefic II's trait was a nerf. i'd prefer an instant benefic II over a guaranteed crit most of the time.
    (1)
    Last edited by Mikaeus_The_Lunarch; 02-24-2017 at 09:24 AM.

Page 2 of 3 FirstFirst 1 2 3 LastLast