I think this will be the case too, worse case being animation locked.. so I want the cast bar too (just for that charge up attack at least, keep everything else normal melee style).I can see them adding a cast bar to the SAM's "charge and release skill", like the one shown in the video, but I doubt any other skills would have it. Personally I'd rather have a cast bar than an animation lock for that - at least you can move and cancel the skill rather than die due to animation lock.
From the trailer the skill seems to have a longer animation than any of DRG's jumps. We'll have to wait and see what they do with it, but I wouldn't complain about having one skill with a cast time, as long as the other skills do not.
Casting bar > animation lock ;_;
Yes please cast bars..
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