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  1. #31
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Stoneskin 2 takes too long to cast, costs far too much, and protects far too little. Not worth in combat. Heck, even Stoneskin isn't really worth it unless someone is absolutely going to die without it. Succor has half the cast time, 75% of the mana cost (SCH also doesn't have WHM's mana issues) and provides around the same level of protection on DPS classes as Stoneskin 2 would. Only tanks get much of a benefit out of SS. Adlo and N. Benefic still generally blow it out of the water. If the target needed healing as well? No contest whatsoever.

    60-70 will also increase enemy damage and the shielding output of SCH/N.AST, so I don't really expect the HP increase to change much in how effective they are/feel in comparison to the others.

    Like a lot of WHM's kit, Stoneskin is in need of quite a bit of love. Since it's the only native mitigation WHM has right now*, surely it should be made to feel like a good tool in our kit?

    *Yes you could potentially argue that Protect is one of WHM's mitigation tools, but since it's very likely to be taken away and put into the new class skill system, it's not really fair to call it such. All healers have it, all healers use it, and it's just as effective when cast by an AST, SCH or PLD as it is on WHM. You are going to have it 99.9% of the time on an entire party.


    I'd also prefer they not remove Arrow or Balance. They are good utility. They're just far too strong right now.
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    Last edited by IttyBitty; 03-02-2017 at 07:51 AM.