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  1. #131
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Aerowaffle View Post
    Okay, I sort of understand it. But keep this in mind, the different DPS classes tend to play extremely different depending on which sub category they are in.

    A Monk, for example, plays extremely different than a BLM. Much more than say, the difference between a SCH and a AST.
    True, but at least DD have the possibility to try a new gameplay while we don't ^^"

    Quote Originally Posted by Aerowaffle View Post
    I believe people are worried that Tanks will now be selling their runs as a method of punishing DPS players. And while some people are trying to send a message to SE this way, I believe most people that would be selling runs will be because the demand will be so high that it will actually be possible (and lucrative).
    Don't know about the others but it's exactly how I see this. Don't really care about the money (like I said, I would do it for free anyway) but if the queues get to 1h for DPS and they are "forced" to pay, they will complain too and SE will, eventually, get the message that it was not a good idea to add 2 more jobs to an already heavy representated population of players.
    I mean....you just need to play the game to realise that queues are already long for DPS how can you possibly think that adding 2 more of them won't have a negative impact on the game ? ^^"
    (0)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  2. #132
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,371
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I dont think people are doing it to punish dps players. Like me, they are doing it to take advantage of the situation. When HW was released, several dps got an opportunity to have almost instant queues and quick leveling opportunities. When I was leveling my DRK at HW launch I had almost 5-10 minute queue wait times.

    So unless they drastically increase the leveling xp from fates, or PotD, I highly doubt there wont be an increase in dps queue times.

    Not just tanks but healers too will be selling their queues as well.

    This isnt a bad thing at all. But if there are 30min to 1hour+ queue times for dps on SB launch and continue to be that way after a month or 2, then yea we probably have made a problem, and then we will see several charging for runs continue after the first 2 weeks.
    (6)
    Last edited by Derio; 02-23-2017 at 07:46 AM.

  3. #133
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    There will only be a problem if existing tanks and healers swap permanently to SAM/RDM... Anecdotal evidence, yeah, but the ones I know who play those roles seriously as their "main" have no interest in either of the two new jobs beyond leveling them for completion. Most of my tank and heal buddies are excited at the prospective re-balancing we're going to get, rather than spiteful and seeking to "punish" DPS mains.
    (7)

  4. #134
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Man, this is still going. . .

    OP: Sell your runs. It's not against any rules, though it may be seen as distasteful by some. Others won't care and will pay you, but largely, most players will simply ask their friends, or make new ones in pursuit of leveling together. Many players might even work out an exchange system (i.e. I'll tank New Dungeon X for you if you tank Y Instance for me. Cross Server PF is going to help out with this as well. PotD, if still relevant will be the "quick" option if queues are bad, and there's MSQ, leves, FATEs, random side quests, etc.

    All in all, I won't say it won't be a lucrative market, but I strongly doubt it'll be a busy one.
    (3)

  5. #135
    Player
    Aerowaffle's Avatar
    Join Date
    Jan 2015
    Posts
    260
    Character
    Isaac Direstone
    World
    Faerie
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Celef View Post
    True, but at least DD have the possibility to try a new gameplay while we don't ^^"
    A MCH or BRD main may not like the idea of playing a melee or caster DPS. So this player would get no satisfaction from SAM or RedMage (and they would need to suffer through the DPS queues). Like I said, dps is split into different categories that differ greatly from each other. Don't assume that every DPS player likes all the different styles of DPS.
    (9)

  6. #136
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Lexia View Post
    Don't worry there will be tanks and healers that will do free runs just to oppose the person trying to sell runs, I have seen it happen in the past.
    Well win win, so whys people complaining? Due to people wanting to sell heals/tanking, we now get a normal DF from players tanking and healing in protest :P
    (1)

  7. #137
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    If there is a market people will make gil from it. If there isn't they won't. I don't think charging gil to punish dps is a good idea. The queues themselves are going to make things unpleasant enough without being petty about it. However on the flipside if a healer or tank is willing to run dps in long queues through dungeons they wouldn't otherwise be queuing for and charging a fee that seems fine to me. Tanking and healing isn't a public service. We all play this game for fun.

    Quote Originally Posted by Aerowaffle View Post
    A MCH or BRD main may not like the idea of playing a melee or caster DPS. So this player would get no satisfaction from SAM or RedMage (and they would need to suffer through the DPS queues). Like I said, dps is split into different categories that differ greatly from each other. Don't assume that every DPS player likes all the different styles of DPS.
    The same could be said for healers. SCH and WHM play drastically different. You have never had an issue with the balance between SCH and WHM because they fill drastically different roles. The whole balance thing only became an issue when you had AST trying to compete with both.
    (0)
    Last edited by Belhi; 02-23-2017 at 07:50 AM.

  8. #138
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Aerowaffle View Post
    A MCH or BRD main may not like the idea of playing a melee or caster DPS. So this player would get no satisfaction from SAM or RedMage (and they would need to suffer through the DPS queues). Like I said, dps is split into different categories that differ greatly from each other. Don't assume that every DPS player likes all the different styles of DPS.
    This is why theyd be wise to take advantage of the tank/healer mains who are just going to start msq instead of levelling a brand new dps job. It would be smart if dps mains would just push story. Last time, it took a week to get drk up to the expansion. It
    ll be the same for SAM/RDM. So I will probably zerg on my smn till msq is done. Then work on RDM where at least i have armory bonus(and end game gear)
    ll
    (1)

  9. #139
    Player
    Aerowaffle's Avatar
    Join Date
    Jan 2015
    Posts
    260
    Character
    Isaac Direstone
    World
    Faerie
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Belhi View Post
    The same could be said for healers. SCH and WHM play drastically different. You have never had an issue with the balance between SCH and WHM because they fill drastically different roles. The whole balance thing only became an issue when you had AST trying to compete with both.
    I disagree to some extent. The differences between the healing classes are not to the same degree as the differences between the sub categories of DPS.

    All healers need to have large expensive heals, a cleanse, efficient heals, AOE heals, and "oh shit" large instant heals that have some sort of CD. All heal classes have the same sort of tactic, albeit with different spice on top.

    If everyone has taken damage, you spam your AOE heals. If the damage is noticeable but not urgent, you use your variety of efficient heal. If someone has taken some serious damage and needs to be brought to max asap, "oh shit" heals. Etc.

    While DPS, the only thing they need to have the same is that they deal single-target damage and multi-target damage in some way shape or form. Everything else can be different.

    A MNK and a BLM, for example, play completely different from each other. MNK is forced to follow a 1->2->3->1 rotation constantly while wiggling between the enemy's flank and back. BLM wants to stay still as long as possible at a range so that they can get more casts in while they play a metronome style of fire/ice depending on their mana.
    (4)

  10. #140
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Aerowaffle View Post
    I disagree to some extent. The differences between the healing classes are not to the same degree as the differences between the sub categories of DPS.

    All healers need to have large expensive heals, a cleanse, efficient heals, AOE heals, and "oh shit" large instant heals that have some sort of CD. All heal classes have the same sort of tactic, albeit with different spice on top.

    If everyone has taken damage, you spam your AOE heals. If the damage is noticeable but not urgent, you use your variety of efficient heal. If someone has taken some serious damage and needs to be brought to max asap, "oh shit" heals. Etc.

    While DPS, the only thing they need to have the same is that they deal single-target damage and multi-target damage in some way shape or form. Everything else can be different.

    A MNK and a BLM, for example, play completely different from each other. MNK is forced to follow a 1->2->3->1 rotation constantly while wiggling between the enemy's flank and back. BLM wants to stay still as long as possible at a range so that they can get more casts in while they play a metronome style of fire/ice depending on their mana.
    Are you seriously arguing that Mitigation healing and Throughput healing are more similar than how a BRD and a BLM play? SCH is about keeping the group from taking damage and WHM is about bringing heal back up. As I said before, you never see an issue with SCH and WHM competing with each other for a healing spot because if you have a Throughput healer or a Mitigation healer you don't want another one in the Full party. There is a reason people aren't too keen when they get 2 SCHs in a full party.
    (2)

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