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  1. #31
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SuperZay View Post
    Mercenaries are not against rules, but I was always amazed but this game's community undesire to help someone for 'free' like I saw in other games.
    This. Imo sell runs are a morally grey area just like an insurance company would be, if there were no "Money Laundering Acts". Benefiting from RMT and then "Well, i don't know where that Money came from and I don't care." is morally questionable at least. But it's mainly due to the inflatet(/high) prices, that this is an issue and that selling linkshells act like cartells (kicking/blaming/harrasing people who undercut).

    So selling tank services for appropriate prices or just tips should be less of an issue.

    But I don't get those people, too, i just like to join random kill groups. My personal achievment for this expansion will be to get all the burbs per kill group.
    (3)
    Last edited by Neophyte; 02-21-2017 at 10:57 PM.

  2. #32
    Player Scremin's Avatar
    Join Date
    Jan 2017
    Posts
    37
    Character
    Hyen Scremin
    World
    Exodus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by loreleidiangelo View Post
    Idk, they did it when NIN came out too, and nobody was really "butthurt" over a new tank and healer not being added with NIN, because it was the middle of ARR. It was just people who sensed a business opportunity and took it. I don't agree with all the hand-wringing going on over no new tank and healer jobs (I fall squarely in the "please fix the ones you have first before adding new ones" camp), but to imply this is some kind of revenge tactic rather than simple in-game economics is kind of silly. It might be for some people, but I doubt it's the case for everyone.
    Just search around the forums and you will see its not economics, at least for me its just another post of lets not queue for df, lets charge for runs, so I stand by what i said. Idiotic idea like those will only split the community even more. This game is supposed to be played with a group, as in helping each other, for christ sake, not DPS VS HEALERS AND TANKS, and childish attitudes like that only makes it even worse.

    So yeah, for me, doing something that would potentially ruin the fun of another player just because they aren't happy with a game is being "butthurt", and the few that will try it for just for profit alone, well, are equally bad, just in another way.
    (3)

  3. #33
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Scremin View Post
    Just search around the forums and you will see its not economics, at least for me its just another post of lets not queue for df, lets charge for runs, so I stand by what i said. Idiotic idea like those will only split the community even more. This game is supposed to be played with a group, as in helping each other, for christ sake, not DPS VS HEALERS AND TANKS, and childish attitudes like that only makes it even worse.

    So yeah, for me, doing something that would potentially ruin the fun of another player just because they aren't happy with a game is being "butthurt", and the few that will try it for just for profit alone, well, are equally bad, just in another way.
    I don't know about most healers but I am going to be likely doing all my roulettes and my dungeon runs with FC members who are dps. Beyond that I am unlikely to use DF, at least early on, because just helping out my FC members is going to more than give me my fill of dungeon running early in the expansion. If I chose to run a dungeon beyond that it would probably require some incentive to convince me it's worth my while cause I am probably going to have little interest in running a levelling dungeon the 38th time just so some dps I don't know can have a shorter queue.

    There is going to be a shortage. To get tanks and healers to run repeatedly, even more than they might want to, and make the queues more manageable, there needs to be sufficient incentive. Leveling dungeons generally aren't that rewarding. I play the game to enjoy myself. I don't feel that I need to take the burden of dealing with a situation caused by the developers.
    (2)

  4. #34
    Player
    Aerowaffle's Avatar
    Join Date
    Jan 2015
    Posts
    260
    Character
    Isaac Direstone
    World
    Faerie
    Main Class
    Scholar Lv 70
    If SE was adverse to this kind of practice (selling runs), they could always increase the DF tank queue bonuses and "first time run" bonuses. Better in-game encouragement to take on the additional challenges would increase the number of people who are happy to run people through for these bonuses, rather than raising the reward themselves.
    (1)

  5. #35
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by SuperZay View Post
    Mercenaries are not against rules, but I was always amazed but this game's community undesire to help someone for 'free' like I saw in other games.
    Personally I see this as a way to show SE my disapointment. Of course I like to join party just to help and even if someone can't pay I know I would do it anyway if it can avoid that person to be locked being story dungeon.
    The idea behind this is to show how bad it is to add 2 DPS at the same time, you don't need to be a dev to know that, just to play your game....
    (and also because I'm disapointed I won't enjoy a new healing concept for the next 2 years -_-)

    Quote Originally Posted by Scremin View Post
    Just search around the forums and you will see its not economics, at least for me its just another post of lets not queue for df, lets charge for runs, so I stand by what i said. Idiotic idea like those will only split the community even more. This game is supposed to be played with a group, as in helping each other, for christ sake, not DPS VS HEALERS AND TANKS, and childish attitudes like that only makes it even worse.
    Then SE should stop trying to split the community.
    - Casu kicked from groups when first timers Vs Hardcore selling runs
    - Those having multiple houses Vs those having none
    - Those getting 2 new class to play with Vs tank and healer

    The community is already splitted :/
    Why not add one of each like HW ? ol the jobs were not balanced at first but at least queue were fast when doing haukke manor ^^"
    (1)
    Last edited by Celef; 02-21-2017 at 11:31 PM.
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  6. #36
    Player
    LuckiGoLucki's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Nyello Nandee
    World
    Ultros
    Main Class
    Summoner Lv 60
    While I do not believe that is against ToS I highly doubt you are going to get much "business". I plan on leveling RDM and SAM outside of dungies. We may not know for sure yet, but I'm very sure PoTD will be more than enough to get them up to pace.

    From a moral standpoint: I have a lvl 60 SCH that I use when people need help and I'm currently lvl in a DRK for the same reason. I would never ever dream of charging someone for simple dungeon runs, hardcore content maybe but not MSQ stuff. Just like I do not accept tips when I craft for people. Like others have said this game is based around cooperation and I feel, IMHO, that we should all just help each other out when the oppurtunity arises.
    (2)

  7. #37
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Semi-off-topic, but the fact that this thread even exists should be a deeply troubling sign for SE. Yoshi-P's whole stance of 'we're not worried about it because most of the DRK / AST players in Heavensward were already playing tanks / healers' is incredibly naive. He might end up being correct, but his logic is flawed.

    As for me, while I play a healer, I have no plans on charging for anything. I mean, seriously, what's the point? It's not like gil is hard to make in this game; I'd vastly prefer spending my time enjoying myself than essentially being a dungeon prostitute.
    (2)

  8. #38
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Freerider View Post
    Yeah but post 50 potd gets slow. Least in my opinion.
    At 15-20 minutes per run and no more than seven runs per level, it's really not that bad. It certainly slows down post 50, but so does everything else.
    (0)

  9. #39
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90

    As a Tank and Mentor

    To charge gill is in no way against the rules if your hiring someone, however there are some alternatives.


    Personally I see it in two ways,

    First couple of days, like most expansions, it will most likely be over crowded and lots of DC's. Unless SE has learned for the past and is preparing server congestion, I would recommend to start getting ready. Here are some steps tips that can help that shortage of tanks and healers.

    1. Set up a team of 4 and rotate the roles Tank and Healing. Everybody gets a chance. It doesn't have to me a maxed out tank, even at low levels you can get nice XP as a sync and faster kills.

    2. If you get an 8 man you can do raids and faster when you have 8 people set up. again rotate roles.

    3. If you want to get one of the new jobs to 70 first, grin it out to 60 first and then do story. Chances are by doing quest and story one to lvl 70 is guaranteed.

    4. Update your hunts a date before and while you wait you can take advantage of that xp, You can also do best man tribes if you haven't for tomes, currency, materia. a good time killer.

    Second, if you want to go solo, focus on those crafts you haven't done while you wait. less of lag issues, rather than fate grinding. Shouting and getting too many people. Hint: Start doing your squad rewards for DoH and DoL xp scrolls by the time you get those to 70 chances are it will be easier to find parties. You can also flood the market with HQ items and make decent gill just don't go over board. THERE WILL BE A HIGH DEMAND FOR HQ ITEMS. So know the leves.

    My thoughts on PoD;

    I didn't grind mine so not sure if you get xp per mob towards your main job or just the floor boss xp that counts. I just mainly used it for tome farming for relics, V materia, and kiana weps. My advice, take into consideration it may be over crowded, too many dc's and zoning in will be a nightmare.

    Delvie is an option,

    Perhaps old areas and if you have a friend or FC who will lend you an airship Good luck. Main reason I made my own FC, few members, so if anyone needs an airship in Balmung I wouldn't mind doing a squad. Ic an just farm on my own or join depending on a group. My airships are mainly used to farm Anima relic items for sand yet will have them open for people who are interested. That is one way I plan to level up.

    I hope these help. Also if anyone in Balmung is interested inf forming a level up static look me up.
    (0)
    Last edited by ManuelBravo; 02-22-2017 at 12:21 AM. Reason: Character limit

  10. #40
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    I'm not sure why people keep seeing it as immoral.

    Is it immoral for a crafter to ask for compensation for his time even if you provide mats? Selling runs is no different from this, you're paying for someone's time and effort.

    Selling runs does not mean people will stop helping other players, just like selling crafter services does not mean people will stop helping others with free crafts or melds, you're paying that player a premium to stop doing whatever he's doing and help you with a content clear where you don't even have to remain alive.
    (9)

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