Restricting gear has a negative aspect with it since it removes certain glamour options for people; while simply fixing the DF so that it cannot be misused doesn't remove glamour options. So, sorry this isn't the better option over just fixing the DF instead.
It's not really just an opinion after showing factual evidence that it is flawed. Are you really still denying it?
I can't believe you can look at that screenshot and not see it as a flaw. If someone did queue like that they would be unable to even complete the instance no matter what group they got. Yes it is unlikely that anyone would seriously do that, but the potential is still there, which makes the system definitely not perfect. Not perfect = it has flaws; which means there is room for improvement.
The example I put forth with the tank screenshot has nothing to do with gear weighting. Even if they altered the weight of the gear the DF system would still let me queue with that i150 gear. I was queuing for an i145 dungeon while almost all my gear slots were between i140-i150 (in case you don't understand what I mean it means ALL my gear was actually within acceptable proper item level for the content...it was just the wrong gear that had no tank stats on any of it).
So even if the ilevel weights changed I would still be able to queue like that due to the flaws in the DF system right now that it does not check that your main stat/weapon is proper. This is a flaw since people cannot do their job in the content and the game lets them queue and doesn't tell them it is improper when they do things like this BLM did or what my tank in the screenshot did. I just hopefully doubt someone would equip all that improper gear while weapon is just one piece so way more often I have seen people knowingly or unknowingly abuse the system using very improper ones.
While I agree with you that gear weighting can be seen as flawed as well (since the item level system weighs all pieces equally when they actually aren't), you cannot say the gear weighting is flawed without acknowledging the DF system is flawed as well in this particular case.
The flaw in the ilevel weights OR the DF system makes it so people can use very improper weapons and still queue but they cannot do their job in the content. While the DF alone also lets people queue with absolutely no gear on that increases their main job's stats which also makes it so people cannot do their job in the content.
Both are the same nature of flaw. So you supporting one while denying the other makes zero sense. Fixing the DF would fix both these issues listed while fixing the weights only fixes one of them. While the weapon issue is the main one because the other I have never seen someone do yet it still would be beneficial for SE to fix both.
I choose to fix the DF flaw over the weight flaw and I understand you choose to fix the weight flaw...but you deny the DF flaw even exists which really makes no sense at this point and is the main reason for my recent responses to you. You really need to look closely at what I have been saying to you.
Basically if we fix the weighting we can possibly fix the weapon issue this is true (I feel this method will cause more problems than it helps since it is directly connected to too many aspects of the game, so I still don't agree), but if we fix the DF, just adding a few more checks, not only do we fix the weapon problem but maybe SE will fix the other issue of the tank example I gave to end this improper gear problem altogether and we also won't lose any glamour over it since the game won't let people queue with crafting gear and improper accessories anymore even if they can wear it.
Your opinion to fix the weighting is fine, but if you don't understand by now what I mean about denying the DF system problems then I am done bothering. Sorry, but I am just going to end up repeating myself.