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  1. #131
    Player
    Rubiss's Avatar
    登録日
    2015/05/23
    投稿
    336
    Character
    Rubiss Tantegel
    World
    Cactuar
    Main Class
    学者 Lv 90
    I am amzed that this is okay with some people. Can I go into dungeons as a healer with tank stat accessories and a bad weapon too?
    (3)

  2. #132
    Player
    LalaRu's Avatar
    登録日
    2013/11/20
    Location
    Limsa Lominsa
    投稿
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    ナイト Lv 80
    Quote 引用元:Nestama 投稿を閲覧
    ...why are you enabling bad playstyle and accusing OP for elitism?...
    I had put accent on the fact that pugs are a bestiary and complaining about them is pointless.

    If you join in progress you accept to go into the worst case scenario: when everything is fine, people doesn't leave.

    It may happen some legit dc or people that must go, but it isn't the norm.
    (0)

  3. #133
    Player
    JunseiKei's Avatar
    登録日
    2013/09/14
    Location
    The Mist, Ward 9, Plot 2
    投稿
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    白魔道士 Lv 90
    Quote 引用元:LalaRu 投稿を閲覧
    Btw, OP is lamenting about a DUTY FINDER group. You know, a pug. A PUG. And, on top of that, of a duty they successfully done.
    Only after OP had to contribute to above and beyond their role. It's not as simple as your proclaimed 'people are not as geared as I want them to be' straw-man argument.
    (4)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote 引用元:Odstarva 投稿を閲覧
    You people are never happy.
    [...] You complain and complain and complain.

  4. #134
    Player
    Reynhart's Avatar
    登録日
    2011/07/11
    Location
    Ul'Dah
    投稿
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    暗黒騎士 Lv 80
    Quote 引用元:Nestama 投稿を閲覧
    Barely. My i260 Anima has 65 more points of INT than my i270 gear :T
    Anima 260 : INT+169
    Body piece 270 : INT +169
    Quote 引用元:Miste 投稿を閲覧
    Your change deals with all main stats and all jobs.
    All jobs use the exact same formula for damage, which uses Attack Power, Weapon Damage and Determination...
    Quote 引用元:Miste 投稿を閲覧
    Another thing is the Relic quest lines will become obsolete if weapon is the same as every other piece of gear. They won't be worth getting anymore if the weapon is only as good as an accessory piece. All that work for a piece of equip that does the same as a 375 Scripture accessory? Nope.
    Not "as good as 375 script acc", but not "better than all your accessories combined, including the belt". Besides, you do realize that HQ crafted cost a lot of money despite being only a slight boost compared to NQ. When you want to min-max, you take everything you can. And guess what ? If weapon is not the uber-most-important part of your gear, you can suddenly give them unique properties without breaking the balance...
    Quote 引用元:Miste 投稿を閲覧
    I pointed it out because it has a flaw. Liking or disliking it has nothing to do with it at all.
    And once the weapon's weight is increased, you'll have people joining that will suddenly won't have enough HP because they will be able to enter will even lower armor than now.
    (0)
    2017/02/24 19:04; Reynhart が最後に編集

  5. #135
    Player
    Nestama's Avatar
    登録日
    2013/08/24
    Location
    Limsa Lominsa
    投稿
    4,359
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    侍 Lv 100
    Quote 引用元:LalaRu 投稿を閲覧
    I had put accent on the fact that pugs are a bestiary and complaining about them is pointless.
    Alrighty. I expect you to carry me through content from now on (especially if you join in progress), since you see it pointless to complain about people using a weapon that makes the user mostly useless.
    Of course, I won't do that.
    (2)

  6. #136
    Player
    Miste's Avatar
    登録日
    2011/10/02
    Location
    Ul'dah
    投稿
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    踊り子 Lv 90
    Quote 引用元:LalaRu 投稿を閲覧
    The proposal to require the weapon il as minimal is not viable
    Who proposed this? I didn't. So maybe you should read the thread? None of my suggestions has said that the weapon would have to be the same minimum ilevel as the content. None. I said the main problem is that level 50 weapons have no place in level 60 end game content.

    Quote 引用元:LalaRu 投稿を閲覧
    because when I level my characters from 1 to 59, hardly happened to get a decent weapon in the process, call it bad luck or anything else, but that proposal may lock away even legit people so it is difficult to accept as a solution, it is not uncommon to get a duty with a weapon not on par, while you are in your road to gear or level cap.
    My topic has nothing to do with "leveling" content. Level 60 end game content is not leveling content.

    Alexander Creator Normal is not leveling content.

    Quote 引用元:LalaRu 投稿を閲覧
    OP is lamenting about a DUTY FINDER group. You know, a pug. A PUG. And, on top of that, of a duty they successfully done. Tbh, this is more suited to an entitled elitism than a sincere concern about the use of duty finder. Don't know if I need to laugh or cry.
    You have a really rude attitude towards me you know that? Pretty sure I never did or said anything rude to you so I am at a loss here. You just saw my topic and immediately labelled me something that I am actually not so you are treating me rudely over something that isn't even true no matter how much you try to paint me that way.

    You know absolutely nothing about me as a person or how I play/interact with others in this game. So claiming that I am just expressing entitled elitism and I am not "sincere" as you put it just proves you have no real argument to stand on and you are just making weak attacks against me.

    Pointing out a flaw with the DF system is not entitlement or elitism. Why you would think that is beyond my comprehension.

    PS. I am not demanding others be geared as I see fit. I am saying the game itself should demand players be geared properly so they are actually able to do the job needed to clear the content they queue for. There should be a limit (the limit doesn't have to be minimum ilevel btw can be lower but only up to a reasonable point) on how much lower your weapon is compared to the content you are doing because, as I also proved with testing, the weapon matters too much.
    (6)

  7. #137
    Player
    LalaRu's Avatar
    登録日
    2013/11/20
    Location
    Limsa Lominsa
    投稿
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    ナイト Lv 80
    Quote 引用元:Miste 投稿を閲覧
    ...stuff...
    I've nothing against you and don't want make any personal attack. I just expressed my thoughts about your issue. They can be questionable, of course, and you are free to disagree, as the others, and my apologies if you read it all as a personal attack against you as a person.
    (0)

  8. #138
    Player
    Miste's Avatar
    登録日
    2011/10/02
    Location
    Ul'dah
    投稿
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    踊り子 Lv 90
    Quote 引用元:Reynhart 投稿を閲覧
    All jobs use the exact same formula for damage, which uses Attack Power, Weapon Damage and Determination
    You're still advocating changing SE's original system which they are way less likely to accept or do. Which is why I don't agree about my method being more problematic than yours.

    Changing all those attributes still entails more work than just adding a line of code to the DF script which simply checks the item level of the weapon you have equipped.

    Quote 引用元:Reynhart 投稿を閲覧
    Not "as good as 375 script acc", but not "better than all your accessories combined, including the belt"
    Quote 引用元:Reynhart 投稿を閲覧
    homogenizing the value of all equipped items.
    ^this quote is what you said. Homogenizing means to make everything uniform which means to make it all equal or the same. So based on what you said to me then yeah how I replied about it ruining the relic quest because the work needed wouldn't be worth the effort/time for a piece that was the same as a 375 scripture accessory is accurate..I mean based on what you told me you wanted anyway.

    If that isn't what you meant then I guess we just confused each other.

    Quote 引用元:Reynhart 投稿を閲覧
    And once the weapon's weight is increased, you'll have people joining that will suddenly won't have enough HP because they will be able to enter will even lower armor than now.
    I never said to change the weapon's ilevel weighting....not sure where you got this from.

    Adding a line to the code for the DF to check the weapon slot has nothing to do with changing the weapon slot's weight for avg item level. It's not the same thing or what I meant.

    PS. Thanks for discussing this with me btw, you are pretty cool to talk back and forth with : )


    Quote 引用元:LalaRu 投稿を閲覧
    my apologies if you read it all as a personal attack against you as a person.
    Well basically throwing "entitled" and "elitism" at me while also questioning my sincerity isn't the best way to share your thoughts imo which is why I responded how I did, but thank you for the apology I appreciate it and I am glad that we could clear that up. I also apologize if I sounded rude to you, not my intention either. I was just very confused about the things you were saying.
    (1)
    2017/02/24 20:11; Miste が最後に編集

  9. #139
    Player
    Nestama's Avatar
    登録日
    2013/08/24
    Location
    Limsa Lominsa
    投稿
    4,359
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    侍 Lv 100
    Quote 引用元:Reynhart 投稿を閲覧
    Anima 260 : INT+169
    Body piece 270 : INT +169
    In hindsight, it probably wasn't a good idea to hastily check my own Lodestone and just hovering over one piece before heading to work. Regardless, if you nerf weapon damage, then the work going towards the Anima just... why bother?
    (1)

  10. #140
    Player
    Reynhart's Avatar
    登録日
    2011/07/11
    Location
    Ul'Dah
    投稿
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    暗黒騎士 Lv 80
    Quote 引用元:Miste 投稿を閲覧
    ^this quote is what you said.
    This is what I said just before :
    Quote 引用元:Reynhart 投稿を閲覧
    For example, we all know that accessories cost less tome than little pieces or armor, which in turn cost less that big pieces. It's because accessories give the least stat and big armors give the most. But, with such a huge emphasis put on weapons, we could end in situation where upgrading several pieces of armor would give you less DPS than the weapon alone, even tough the weapon is clearly "cheaper".
    So, when I said "homogenizing" the "value" it's about the ratio cost/benefit. For example, right now, a tome weapon cost 1000 tomes, and seven gear. Since obtaining the gear is not particuraly costly, especially since creator also drop loot, let's say that the "cost" is "waiting 7 weeks". In 7 weeks, you can accumulate 3150 tomestone, that you can spend in many different ways. 1000 of them can be used to buy either the weapon of the "light" armor (Head, hands, for example), yet the benefit of the weapon is just on a whole another level.
    Quote 引用元:Miste 投稿を閲覧
    I never said to change the weapon's ilevel weighting....not sure where you got this from.
    You're right, this exact idea was not yours. So you wouldn't cheese the system with crap armor...
    Quote 引用元:Nestama 投稿を閲覧
    Regardless, if you nerf weapon damage, then the work going towards the Anima just... why bother?
    Again, if you want to be optimal, any point count. It wasn't uncommon for people to complain about a non-optimal Novus weapon, when Det IV and Crit IV cost millions of gils, even tough it was barely noticeable compared to the main stats. And, as I said earlier, less emphasis on pure damage could be a good way to introduce special skills on weapons. If the Anima Weapon was not obviously more powerful than any armor you could farm, you'd have less content where you'd be rejected for not having one.
    (0)
    2017/02/24 21:10; Reynhart が最後に編集

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