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  1. #11
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Reynhart View Post
    You realize that they changed main stat weight for tanks and that the world didn't crumble ?
    Yeah the world didn't crumble with the tank change but do you realize the tank change was extremely minor? It only dealt with 2 stats and one role type. Also tanks DID lose some DPS, but since tanks don't really need high DPS (yes the community likes it, but the game doesn't require it), it didn't really affect much of anything.

    Your change deals with all main stats and all jobs.

    Also your idea changes SE's original design for the equipment system while mine only adds a few extra firewall rules to entry requirements for DF.

    So, sorry, I still disagree that my idea is problematic compared to yours.

    Mine only deals with DF entry requirements and not changing the original equipment system like yours does.

    PS. Another thing is the Relic quest lines will become obsolete if weapon is the same as every other piece of gear. They won't be worth getting anymore if the weapon is only as good as an accessory piece. All that work for a piece of equip that does the same as a 375 Scripture accessory? Nope.


    Quote Originally Posted by Callinon View Post
    SE purposely made average item level the determining factor for DF entry. But because you don't like it, it has to change.
    At this point you are just stuck on the idea that people want it changed simply because they don't like it and you are not actually adding anything to the discussion.

    I pointed it out because it has a flaw. Liking or disliking it has nothing to do with it at all.

    It is flawed if a player can go into a duty unable to do their main role. The DF should disallow players from queuing for something they cannot actually do properly due to lack of proper gear. The system mostly works; the only problem is the weapon being worth a lot more than other pieces.

    So adding some extra requirements to the DF to acknowledge this imbalance will assist players from making mistakes not realizing they cannot do their role. Also would stop players who do it to troll or to get others to carry them so they don't need to do any work themselves.

    Main point: People shouldn't be allowed to queue with gear that would make it so the team they get must carry them in order to clear the content or gear that would make it so if the team they get cannot carry them they will be completely unable to clear the content.

    If I equip a level 50 i110 weapon on my BLM and queue for level 60 content I will be doing 50% less DPS than I should be doing for that content...who is going to do the extra 50% I am missing so we can clear? I guess we better hope the group I get can otherwise we are all going to waste time wiping all because the DF didn't check my weapon before letting me queue.

    Did you look at my post about failing the DPS Alex Creator Normal (avg i230) check in SSS with an i110 weapon even tho the rest of my gear was 7 i270 pieces, 2 i260 pieces, and 2 i250 pieces? The weapon made it so my damage was not appropriate for the content. So if I go queue for it wearing that i110 weapon I cannot do the DPS I am required to do for the content no matter how skilled I am at the job.

    Yeah, someone else might be able to pick me up and backpack me to a clear, but this shouldn't be happening simply because of improper gear which the DF queue system can and should be checking. If I get people who are unable to carry my low DPS then I wasted everyone's time by wiping the group over and over.
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    Last edited by Miste; 02-24-2017 at 04:23 PM.