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  1. #91
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Even if it's sarcasm, I standby my statement.

    Let it not be misinterpreted (as it so often is around here anyways).
    (0)

  2. #92
    Player
    QuinRaines's Avatar
    Join Date
    Aug 2015
    Posts
    37
    Character
    Quin Raines
    World
    Ragnarok
    Main Class
    Paladin Lv 70
    Step 1. Notice this. "Yo, do you have a weapon that isn't trash you can use plus?"

    Step 2a. "Yes." Equipped, carry on.

    Step 2b. "I um don't have one." Vote kick has been commenced.

    Problem solved
    (2)

  3. #93
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    Would you stay in a party with someone who's effectively geared up to an above average degree, but cannot perform their job or rotations properly? Or would you take the guy that's maybe a bit below average gear level but can perform his job/rotations very well?
    The guy with below average gear (i.e., not properly "dressed")

    But, I admit that I didn't expect such a huge gap of damage output against SSS while still staying above the required ilvl. But, for me, the problem should that weapon is too much important compared to other pieces.

    It would be a fun experiment so test how low your weapon can get before you'd fail SSS, for the same average ilvl.
    Quote Originally Posted by QuinRaines View Post
    Step 2b. "I um don't have one."
    Step 3: Wait for 15 minutes
    Step 4:
    Quote Originally Posted by QuinRaines View Post
    Vote kick has been commenced.
    (1)

  4. #94
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Reynhart View Post
    If someone sits at the beginning of the duty, will you go through it knowing that the person won't participate, get the clear and come here complaining ?
    No, but it's far easier to notice someone actively sitting compared to them having a massively inferior weapon. Nonetheless, the post I quoted defending the person on the basis of "you cleared." Thus, my response.

    Seeing Miste did an actual test on just how significant a DPS loss having a weapon that weak is. Why shouldn't she bring attention to an obvious loophole? It's no different than people being allowed to queue into 60 content on classes. Just because you can doesn't me it isn't a flaw in the system design.
    (3)

  5. #95
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Seeing Miste did an actual test on just how significant a DPS loss having a weapon that weak is. Why shouldn't she bring attention to an obvious loophole?
    Bringing attention to a loophole is a thing. Stating a solution for that loophole is another. And frankly, I still think the problem here is that the weapon is too important. For example, we all know that accessories cost less tome than little pieces or armor, which in turn cost less that big pieces. It's because accessories give the least stat and big armors give the most.

    But, with such a huge emphasis put on weapons, we could end in situation where upgrading several pieces of armor would give you less DPS than the weapon alone, even tough the weapon is clearly "cheaper".
    (0)

  6. #96
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Reynhart View Post
    Bringing attention to a loophole is a thing. Stating a solution for that loophole is another.
    Well, to be fair, I never said any of my ideas were perfect solutions that had to be heeded and in my first post I asked what other people's thoughts are as well.

    I mean general discussion forum means to discuss general things so my topic was not only to get Dev attention about this but also to discuss the issue and possibly come up with solution ideas.

    I found a problem so I pointed out the problem, but getting a discussion going by bouncing solution ideas off of the community will also get more people posting their ideas as well so we can, you know, work together to find solutions that would be good and to do what the forum is there for. Discuss.

    So yeah I am unsure about what your issue is with people stating solution ideas. It does no harm and really doesn't seem like a bad thing to discuss with the community in my opinion.
    (1)

  7. #97
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Miste View Post
    So yeah I am unsure about what your issue is with people stating solution ideas.
    I have no issue with people "stating solution ideas". I just think that your solution to keep focusing on the importance of weapon (i.e forcing a higher ilvl for the weapon) is more problematic than homogenizing the value of all equipped items.
    (0)

  8. #98
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Reynhart View Post
    I have no issue with people "stating solution ideas". I just think that your solution to keep focusing on the importance of weapon (i.e forcing a higher ilvl for the weapon) is more problematic than homogenizing the value of all equipped items.
    Well the equipment system in place now was the one SE originally created and implemented at 2.0 launch.

    It is way more work for SE to overhaul the entire equipment system than to just add a few extra DF queue requirements to their code.

    Your idea: Overhaul of entire item level and equipment system. Have to modify every piece of gear currently in the game. Have to adjust equipment obtainment methods due to homogenization. Have redo mathematical calculations for the gear stats and weights.

    My idea: Add a few more DF requirements that the game checks before allowing people to queue. So just some coding; that's all.

    Example: Add a DF check that specifically looks at the weapon slot and makes sure the weapon equipped is not massively inappropriate to the point where the player cannot do their role properly. If it is an appropriate level/ilevel then let them queue, if it isn't then issue a DF error message explaining why they cannot queue.

    So I disagree. I feel your idea of homogenizing the value of all gear to be way more problematic and as a solution to this particular issue it is too much work for SE to easily implement. So a simpler idea would be more viable in my opinion.

    Not to say that later in the game's life or at Stormblood they won't overhaul some of the equipment system, but for specifically this topic's issue your idea would be too much work for them to quickly implement to fix.
    (3)
    Last edited by Miste; 02-24-2017 at 01:39 AM.

  9. #99
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Miste View Post
    Your idea: Overhaul of entire item level and equipment system. Have to modify every piece of gear currently in the game. Have to adjust equipment obtainment methods due to homogenization. Have redo mathematical calculations for the gear stats and weights.
    My idea : change the ratio between weapon damage and the main stat and...that's it.
    Because, again, your idea doesn't change the fact that the weapon is way too important compared to other pieces of gear.

    You realize that they changed main stat weight for tanks and that the world didn't crumble ?
    (0)
    Last edited by Reynhart; 02-24-2017 at 02:59 AM.

  10. #100
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Reynhart View Post
    My idea : change the ratio between weapon damage and the main stat and...that's it.
    Because, again, your idea doesn't change the fact that the weapon is way too important compared to other pieces of gear.
    That's kind of the point tho, its the WEAPON. I don't know any game that relies on damage output where the weapon is not important.
    (1)

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