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  1. #31
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Callinon View Post
    I might consider this complaint more valid if you hadn't also cleared the instance. You're talking about imposing strict restrictions on by-definition casual content.
    By that definition, if I /sit at the beginning of the raid and my group seven-mans it. It's perfectly acceptable, after all, they still cleared, right?
    (23)

  2. #32
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Serilda View Post
    No, that will just cause more of this kind of thing. I've often hurriedly joined in the wrong gearset and changed while I cast buffs. Please don't lock this.

    I assume it was an accident (and one a lot of people have made once). If it was on purpose, it's definitely bad behaviour.
    You misunderstood, sorry I probably didn't write it properly. I meant that the game would not let you switch to a lower item level weapon than the instance would allow.

    Like if you had on a i260 weapon and queued for a duty (avg ilevel 230), went in, then tried to switch to an i110 weapon the game would give an error message like "the item level you are trying to equip is too low for this duty"

    But if you tried to equip any weapon say between the ranges of i150-i275 (since those are all level 60 weapons) it would let you change it just fine. IMO i150 is a bit generous for an avg i230 instance but it isn't as big of a problem as someone wearing a level 50 weapon in level 60 content.
    (6)
    Last edited by Miste; 02-21-2017 at 05:13 PM.

  3. #33
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by CookieMonsta View Post
    I propose they have an AP/mAP requirement for all classes for all dungeons.
    But since AP is directly tied to your main stat which is directly tied to your combat, it would change nothing for this particular situation.

    On the other hand...it's not a big deal. In fact, I'm pretty sure you didn't realize after the clear, unless you take the time to check everybody's gear at the beginning of each duty.

    And even if we weight the weapon a little more to calculate average ilvl, you'll see topics where "His body piece was really low" or "his head piece was out of date"
    Quote Originally Posted by Bourne_Endeavor View Post
    By that definition, if I /sit at the beginning of the raid and my group seven-mans it. It's perfectly acceptable, after all, they still cleared, right?
    If someone sits at the beginning of the duty, will you go through it knowing that the person won't participate, get the clear and come here complaining ?
    (1)
    Last edited by Reynhart; 02-21-2017 at 05:18 PM.

  4. #34
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    I think it'd be a good idea to make the mainhand iLvl requirement the same as the average gear iLvl requirement. That way, in this case you'd need to have a total average of i230 but also have at least a Lore/Nidhogg/Padjali weapon to enter.

    They should also think about something similar for leveling dungeons, because I'm tired of being matched with GLDs who have level 10 wooden swords.
    (4)

  5. #35
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Miste View Post
    Like if you had on a i260 weapon and queued for a duty (avg ilevel 230), went in, then tried to switch to an i110 weapon the game would give an error message like "the item level you are trying to equip is too low for this duty"
    Yes, that would be fine. Though maybe relax it for unsynced runs or something so people could do silly challenges with their friends. Full groups trying to clear shouldn't be full of people farming 2.x light or other silliness.
    (3)

  6. #36
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    I agree, I seen problems like this before
    There needs to be a weapon level requirement and sword and shield requirement for PLD, along with the average.

    There is another way to do this, and that i to have stat weighs.

    weapon should be x10
    pants and body should be x5
    head and feet should be x3
    belt and each slot on the right should be x1

    It is also too easy to pad the right with higher levels to help gimp left to pass. Following a weigh system fixes all these issues.
    (5)

  7. #37
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Reynhart View Post
    But since AP is directly tied to your main stat which is directly tied to your combat, it would change nothing for this particular situation.

    On the other hand...it's not a big deal. In fact, I'm pretty sure you didn't realize after the clear, unless you take the time to check everybody's gear at the beginning of each duty.

    And even if we weight the weapon a little more to calculate average ilvl, you'll see topics where "His body piece was really low" or "his head piece was out of date"

    If someone sits at the beginning of the duty, will you go through it knowing that the person won't participate, get the clear and come here complaining ?
    Yes but it would at least stop people from cheesing the requirement by using Caster accessories on a MNK etc etc.
    (3)

  8. #38
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by CookieMonsta View Post
    Yes but it would at least stop people from cheesing the requirement by using Caster accessories on a MNK etc etc.
    That's another point...Since jobs only have one main stat, it should be easy to restrict accessories to the corresponding job in the first place.
    And to do the same with gatherer/crafter's gear.
    (1)

  9. #39
    Player
    Ticks's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    243
    Character
    Shady Grove
    World
    Mateus
    Main Class
    Archer Lv 90
    I think they might have been progressing that relic weapon and forgot to change it out for the raid
    (1)
    http://

  10. #40
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reynhart View Post
    That's another point...Since jobs only have one main stat, it should be easy to restrict accessories to the corresponding job in the first place.
    And to do the same with gatherer/crafter's gear.
    The issue there is glamour/PvP, some fending accessories are BiS for a high-HP build of a DPS or a healer, so that you can survive a LB.
    (4)



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