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  1. #11
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Callinon View Post
    I might consider this complaint more valid if you hadn't also cleared the instance. You're talking about imposing strict restrictions on by-definition casual content.
    Clearing or not isn't the issue. I am basically saying this is badly designed that a character can use a level 50 weapon in level 60 content which extremely gimps their effectiveness at their job.

    If he had on at least a level 60 weapon (of any item level) you wouldn't see me bothering to post this thread (I might be miffed if it was below i200 but w/e I wouldn't waste my breath), but level 50 weapon in level 60 content? I don't see how this can be defended in any way shape or form.

    I understand entry level content that you do right after hitting 60 you may not have a level 60 weapon, but Alex Creator is not entry level. It is the third raid after over a year of content.

    Just an FYI if a tank did what this BLM did, he would be completely unable to do his main role of holding hate. I'd say try it next time you do a level 60 dungeon or raid and try to main tank and watch how the rest of the party dies around you because you can't hold hate with an i110 weapon, but I would feel bad if someone wasted other player's time like that.

    We shouldn't have double standards. Tank, healer, or DPS, all should be expected to do their main role and equipping a level 50 weapon (in non-entry level) level 60 content is not doing their main role...you can buy a level 60 ilevel 150 weapon for 20-30k gil btw

    I understand he might have unintentionally done this, but that is why I am saying the game should not let you do this even by accident.


    Quote Originally Posted by Canadane View Post
    [Dev Answer] Because that's how average numbers work.
    I know how average numbers work. Unfortunately SE uses average item level but uses equal weights for all slots of gear when in fact they are completely unequal and some pieces are worth more than others. Weapon being #1 most important piece btw.


    Quote Originally Posted by ZioSerpe View Post
    Been there, done that.
    If we could change weapon inside a duty while not switching class that would never happen.
    Like I said above yeah he maybe did this by accident. Which, yeah, people make mistakes so that isn't the main issue. I am saying the game shouldn't let this happen.

    Also you can swap weapons in an instance as long as you are out of combat, but only weapons of the job you are playing. So a BLM can switch between any BLM job weapons he has outside of combat.
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    Last edited by Miste; 02-21-2017 at 03:01 PM.