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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,502
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    [Dev Answer] Because that's how average numbers work.
    (16)

    http://king.canadane.com

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Canadane View Post
    [Dev Answer] Because that's how average numbers work.
    That is how an average of a metric of varying real value works. They easily could, however, base the metric on consistent real value, which would weigh a weapon differently from, say, a ring.

    Quote Originally Posted by Reynhart View Post
    That's my point, the gap is too much considering the cost of both those items.
    Agreed. Or, alternatively, we should either be paying a bit more for weapons or a bit less for gear. In either case, we should be paying a roughly equal per-stat cost, just as ilvl should be stat-based. The only determiner after that should be how we weigh Defense.
    (0)
    Last edited by Shurrikhan; 02-26-2017 at 08:19 AM.