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  1. #31
    Player
    Lambdafish's Avatar
    登録日
    2014/02/08
    Location
    Ul-Dah
    投稿
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    ナイト Lv 100
    Quote 引用元:Amaranths 投稿を閲覧
    A 3rd difficulty is a waste of time when it's only for like 5% of the player base if you don't like they difficulty we have now go play another game
    Raiding is an important part of MMO culture, and it represents the absolute top end of the spectrum. It is not a waste of time because it is a form of player retention, and a constant goal to strive for. Put it this way, a LOT of people beat creator in say... a month? maybe 6 or 7 weeks? That is them having peaked at the top end very early into the patch cycle. I can guarantee you that a lot of people will try this third difficulty but not necessarily beat it, and it will still have served its purpose as a next step that tides people over for an entire patch cycle. Please don't be selfish, raiding is an entire demographic within the MMO genre, and there needs to be content that appeals to the hardcore playerbase just as much as casual-midcore.
    (2)

  2. #32
    Player
    Nalfein's Avatar
    登録日
    2011/09/21
    投稿
    182
    Character
    Warit Jutamachat
    World
    Masamune
    Main Class
    幻術士 Lv 80
    Quote 引用元:Amaranths 投稿を閲覧
    A 3rd difficulty is a waste of time when it's only for like 5% of the player base if you don't like they difficulty we have now go play another game
    I feel like time need to be spent elsewhere. 2 raid difficulty is just fine for now. I'd like them to focus on bringing new innovative contents rather than a rinse and repeat third tier.
    (2)

  3. #33
    Player
    Watachy's Avatar
    登録日
    2015/09/02
    Location
    Gridania
    投稿
    1,200
    Character
    Koda Ko
    World
    Spriggan
    Main Class
    忍者 Lv 80
    Quote 引用元:Nalfein 投稿を閲覧
    I feel like time need to be spent elsewhere. 2 raid difficulty is just fine for now. I'd like them to focus on bringing new innovative contents rather than a rinse and repeat third tier.
    Innovative content ?

    Yeah let's grind another s*** !
    (1)

  4. #34
    Player
    Yeol's Avatar
    登録日
    2016/01/07
    投稿
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    漁師 Lv 100
    There is no need for 3rd difficulty. If they have enough time to do that then they should do other things.
    Savage dungeons for example or a completely new raid with one difficulty (savage only) which has its own story (This could be related to MSQ or side quest).
    (2)

  5. #35
    Player
    Bourne_Endeavor's Avatar
    登録日
    2015/09/02
    Location
    Ul'Dah
    投稿
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    竜騎士 Lv 90
    Quote 引用元:Yeol 投稿を閲覧
    There is no need for 3rd difficulty. If they have enough time to do that then they should do other things.
    Savage dungeons for example or a completely new raid with one difficulty (savage only) which has its own story (This could be related to MSQ or side quest).
    That costs money. The only reason Extreme Savage may happen is due to the lack of cost involved. If they simply did a second tier, it would be at Creator's level since barely anyone could handle Gordias or Midas-- which defeats the entire point.
    (2)

  6. #36
    Player
    Yeol's Avatar
    登録日
    2016/01/07
    投稿
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    漁師 Lv 100
    Quote 引用元:Bourne_Endeavor 投稿を閲覧
    That costs money. The only reason Extreme Savage may happen is due to the lack of cost involved. If they simply did a second tier, it would be at Creator's level since barely anyone could handle Gordias or Midas-- which defeats the entire point.

    Everything costs money, new content, new PotD floors, new raid, even music.
    They just need to put the money somewhere worth it.

    I know that some content cost more, it is still a sugestion IF they are capable of doing it.
    (1)
    "BAAAAAARD!" - 2018

  7. #37
    Player
    Arutan's Avatar
    登録日
    2016/12/12
    投稿
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    赤魔道士 Lv 90
    Quote 引用元:Amaranths 投稿を閲覧
    A 3rd difficulty is a waste of time when it's only for like 5% of the player base if you don't like they difficulty we have now go play another game
    You're funny. We wouldn't end asking for that 3rd tier if it wasn't for SE to continually nerf and lower the difficulty of end game content, which is becoming keyboard faceroll. All of that just for money. Well, with the money of the happy casual who can now faceroll Sophia, Zurvan and the creator, they can bring back something challenging as another difficulty.
    (1)
    2017/02/21 17:48; Arutan が最後に編集

  8. #38
    Player
    Reynhart's Avatar
    登録日
    2011/07/11
    Location
    Ul'Dah
    投稿
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    暗黒騎士 Lv 80
    Quote 引用元:Yeol 投稿を閲覧
    Savage dungeons for example or a completely new raid with one difficulty (savage only) which has its own story (This could be related to MSQ or side quest).
    This is basically what Coil was, and, saddly, what caused the creation of Normal/Savage raids.
    As long as the mentality doesn't change, there is no solution. Short-term rewards are a low incentive for raiders, and long-term rewards will result in whining from non-raiders because they can't obtain it.
    (1)

  9. #39
    Player Brian_'s Avatar
    登録日
    2015/06/24
    投稿
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    戦士 Lv 70
    Quote 引用元:Reynhart 投稿を閲覧
    This is basically what Coil was, and, saddly, what caused the creation of Normal/Savage raids.
    As long as the mentality doesn't change, there is no solution. Short-term rewards are a low incentive for raiders, and long-term rewards will result in whining from non-raiders because they can't obtain it.
    Let's be real. They weren't whining that they can't obtain it. Anyone can go back and unsync Coil now. They were complaining that they couldn't have it faster.

    Given how badly NM mode has damaged the game, I hope they're happy.
    (2)

  10. #40
    Player
    Arutan's Avatar
    登録日
    2016/12/12
    投稿
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    赤魔道士 Lv 90
    Quote 引用元:Brian_ 投稿を閲覧
    Let's be real. They weren't whining that they can't obtain it. Anyone can go back an unsync coil now. They were complaining that they couldn't have it faster.

    Given how badly NM mode has damaged the game, I hope they're happy.
    Well if we lock that new difficulty to be always difficult because no unsynch, min ilvl and no echo, there do will be whining.
    I just wish SE could ignore whining people.
    (0)

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