Page 5 of 8 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 110

Hybrid View

  1. #1
    Player
    Watachy's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,200
    Character
    Koda Ko
    World
    Spriggan
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Nalfein View Post
    I feel like time need to be spent elsewhere. 2 raid difficulty is just fine for now. I'd like them to focus on bringing new innovative contents rather than a rinse and repeat third tier.
    Innovative content ?

    Yeah let's grind another s*** !
    (1)

  2. #2
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    There is no need for 3rd difficulty. If they have enough time to do that then they should do other things.
    Savage dungeons for example or a completely new raid with one difficulty (savage only) which has its own story (This could be related to MSQ or side quest).
    (2)

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Yeol View Post
    There is no need for 3rd difficulty. If they have enough time to do that then they should do other things.
    Savage dungeons for example or a completely new raid with one difficulty (savage only) which has its own story (This could be related to MSQ or side quest).
    That costs money. The only reason Extreme Savage may happen is due to the lack of cost involved. If they simply did a second tier, it would be at Creator's level since barely anyone could handle Gordias or Midas-- which defeats the entire point.
    (2)

  4. #4
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    That costs money. The only reason Extreme Savage may happen is due to the lack of cost involved. If they simply did a second tier, it would be at Creator's level since barely anyone could handle Gordias or Midas-- which defeats the entire point.

    Everything costs money, new content, new PotD floors, new raid, even music.
    They just need to put the money somewhere worth it.

    I know that some content cost more, it is still a sugestion IF they are capable of doing it.
    (1)
    "BAAAAAARD!" - 2018

  5. #5
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Yeol View Post
    Savage dungeons for example or a completely new raid with one difficulty (savage only) which has its own story (This could be related to MSQ or side quest).
    This is basically what Coil was, and, saddly, what caused the creation of Normal/Savage raids.
    As long as the mentality doesn't change, there is no solution. Short-term rewards are a low incentive for raiders, and long-term rewards will result in whining from non-raiders because they can't obtain it.
    (1)

  6. #6
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Reynhart View Post
    This is basically what Coil was, and, saddly, what caused the creation of Normal/Savage raids.
    As long as the mentality doesn't change, there is no solution. Short-term rewards are a low incentive for raiders, and long-term rewards will result in whining from non-raiders because they can't obtain it.
    Let's be real. They weren't whining that they can't obtain it. Anyone can go back and unsync Coil now. They were complaining that they couldn't have it faster.

    Given how badly NM mode has damaged the game, I hope they're happy.
    (2)

  7. #7
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Brian_ View Post
    Let's be real. They weren't whining that they can't obtain it. Anyone can go back an unsync coil now. They were complaining that they couldn't have it faster.

    Given how badly NM mode has damaged the game, I hope they're happy.
    Well if we lock that new difficulty to be always difficult because no unsynch, min ilvl and no echo, there do will be whining.
    I just wish SE could ignore whining people.
    (0)

  8. #8
    Player
    Watachy's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,200
    Character
    Koda Ko
    World
    Spriggan
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Arutan View Post
    I just wish SE could ignore whining people.
    They won't ignore casuals whining because they're a majority into the game.
    The thing is, those players should just think about things twice "damn a player that spend 3 or 4 more time on the game than me has a better gear that's outrageous"...
    I mean.. Yeah that's normal to me.
    (0)

  9. #9
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I want the normal raid to get rid off and keep savage one alone.
    (0)

  10. #10
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Titles' uniquely textured mounts, minions, and armor; perhaps even a slightly different animation for an iconic ability should you clear something truly devastatingly hard (A3S, T7S). Cosmetics and bragging rights are all good, I think placing gear at such an incredibly difficult to reach point defeats the purpose of equipment. Equipment in MMORPGs has always been about raising your stats so you may challenge greater and stronger enemies. To allow players who are already at their peak to just set the bar higher defeats this, you're just making the good players more good rather than actually rewarding them. Giving them something unique, something that is time-sensitive, that is rewarding them.

    SE needs to make the cosmetic rewards of a third tier be limited. You either get those rewards when the tier is relevant or you don't get them at all. And certain rewards, like minions, mounts, and armor, could be offered again at a later point, but these items should be just for their aesthetics. The concept works for the Feast, it can work for raiding as well.
    (1)
    Something... something... edginess... shadows... wait... I'm supposed to be a paragon of love and justice!

Page 5 of 8 FirstFirst ... 3 4 5 6 7 ... LastLast