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  1. #1
    Player Aerish's Avatar
    Join Date
    Mar 2016
    Posts
    242
    Character
    Alice Glastheim
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    don't care about rewards give me something crazy to fight against
    (2)

  2. #2
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    While the fact there should be loot or just title is debatable, I think we all agree that this tier should never be doable unsynch and without ilvl min for it to keep its challenge, whatever how far the game goes. Even if old player may loose interest in it, new players may find fun in trying to do those still hard content, and lots of veteran would love too to remember the ol' time.
    (1)

  3. #3
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    I'm not against it always being scaled to the current max iLvl and never being able to be unsynched.
    (0)

  4. #4
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Didn't they say there was going to be double savage if you beat savage in Stormblood. I remember them saying something like that in live letter.
    (0)

  5. #5
    Player
    Amaranths's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Amaranth Scarlet
    World
    Tonberry
    Main Class
    Gladiator Lv 70
    A 3rd difficulty is a waste of time when it's only for like 5% of the player base if you don't like they difficulty we have now go play another game
    (4)

  6. #6
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Amaranths View Post
    A 3rd difficulty is a waste of time when it's only for like 5% of the player base if you don't like they difficulty we have now go play another game
    Raiding is an important part of MMO culture, and it represents the absolute top end of the spectrum. It is not a waste of time because it is a form of player retention, and a constant goal to strive for. Put it this way, a LOT of people beat creator in say... a month? maybe 6 or 7 weeks? That is them having peaked at the top end very early into the patch cycle. I can guarantee you that a lot of people will try this third difficulty but not necessarily beat it, and it will still have served its purpose as a next step that tides people over for an entire patch cycle. Please don't be selfish, raiding is an entire demographic within the MMO genre, and there needs to be content that appeals to the hardcore playerbase just as much as casual-midcore.
    (2)

  7. #7
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Amaranths View Post
    A 3rd difficulty is a waste of time when it's only for like 5% of the player base if you don't like they difficulty we have now go play another game
    You're funny. We wouldn't end asking for that 3rd tier if it wasn't for SE to continually nerf and lower the difficulty of end game content, which is becoming keyboard faceroll. All of that just for money. Well, with the money of the happy casual who can now faceroll Sophia, Zurvan and the creator, they can bring back something challenging as another difficulty.
    (1)
    Last edited by Arutan; 02-21-2017 at 05:48 PM.

  8. #8
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    The 3rd tier is being made specifically for people that want challenge, not majority of raiders. Savage is for the majority of raiders, while normal is for everyone.
    (3)

  9. #9
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    iirc story mode was introduced because a lot complained about not being able to see the coil story without doing savage. So why does the story mode now drop any loot at all?

    imo you want the story, do story mode. You want loot, do savage raid.
    stick story mode in one of the roulettes so the queues still fire
    (0)

  10. #10
    Player
    Nalfein's Avatar
    Join Date
    Sep 2011
    Posts
    182
    Character
    Warit Jutamachat
    World
    Masamune
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Amaranths View Post
    A 3rd difficulty is a waste of time when it's only for like 5% of the player base if you don't like they difficulty we have now go play another game
    I feel like time need to be spent elsewhere. 2 raid difficulty is just fine for now. I'd like them to focus on bringing new innovative contents rather than a rinse and repeat third tier.
    (2)

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