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  1. #1
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,358
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    IDK.

    So many unknown variables. How many people are going from tank/healer to dps, and how many people are going from dps to tank/healer. I am sure the first one more than doubles the second one.

    Then you have to factor in how many people outside of doing the storyline dungeons are going to use the DF to level up or just in general get a feel for the job, dungeon mechanics, the new battle system and overall changes in general.

    And lastly you have to look at how many people are going to just level using PotD and the new fates. My guess is a lot of people but you never know.

    We do know that on day 1 the duty finder wont be saying need dps like it did when HW was released. I highly doubt the queues will be better for dps when SB released, but I also doubt they will be any worse.
    (1)

  2. #2
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I can't speak for everyone but I played Healer pretty much all of 2.0, Tank almost all of 3.0, this go around I am going DPS, SAM or RDM though is my only question.
    (1)

  3. #3
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I can't wait to see majority of people, including my friends, complain about queues.

    I mean, they did rub it in my face when Samurai was announced as a dps. So eat the queue times.
    (10)

  4. #4
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    it's understandable that people who main tank and healer are disappointed they don't have a new class to use but what i don't understand is that will these people really not queue for anything in stormblood as protest for not having a new tank/healer job?

    i see all these posts saying "go eat your long queue times" etc. etc.

    just think that you will not be able to progress the MSQ if you don't queue for any story dungeons

    i think the queues will still go on and people will be able to play RDM/SAM in dungeons past lvl 60 - it wont be instant, it could be an hour long queue but you will still be able to go in as SAM/RDM. and in a few weeks to a month's time, things will normalize again and people who tried (and didn't like or maybe just wanted to test) RDM/SAM will go back to their original main jobs

    personally im looking to do 4.x MSQ as SCH or BRD (my 2 mains, whichever gives me faster queue) before i level RDM or SAM - i want to atleast play with something im used to and wait for people to test the new jobs and give out the optimal rotations for it.
    (6)

  5. #5
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Astyrah View Post
    it's understandable that people who main tank and healer are disappointed they don't have a new class to use but what i don't understand is that will these people really not queue for anything in stormblood as protest for not having a new tank/healer job?
    Its weird. You never saw DPS Casters or Melee DPS complaining about not having a new Job in Heavensward. I hate to drop the E word here, but this salt reeks of entitlement.
    (8)

  6. #6
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,300
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    If people are worried that having two new damage dealers will screw their queue time. Yoshi did mention that they noticed most players level up their main jobs first, then go and level new ones. Also, very few change their main. So I believe devs know what they are doing when they added two damage dealers.

    I personally will level either MCH or BRD then level all Gatherers & Crafters. Followed by my sub jobs.
    Then depending on what my static needs I'll change my main for this expansion.
    (3)

  7. #7
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    It's simple. DPS is the most popular role right?

    Just make everything a DPS.

    Boom, no more restrictive trinity non-sense that would only drag the queue time down. Everyone wins.

    After all, tanks and healers are just an afterthought according to the man himself right?
    (6)
    Last edited by mosaicex; 02-20-2017 at 10:56 AM.

  8. #8
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by mosaicex View Post
    It's simple. DPS is the most popular role right?

    Just make everything a DPS.

    Boom, no more restrictive trinity non-sense that would only drag the queue time down. Everyone wins.

    After all, tanks and healers are just an afterthought according to the man himself right?
    Yeah....

    That has been a disaster in every other group game I played which decided to shelf the trinity. Fights just turn into a chaotic jumble with little to no structure. Ironically GW2, the banner holder for a non trinity MMO, ended up re adopting a trinity structure when they created raids.

    This also ignores the fact that many tanks and healers don't enjoy dps gameplay.

    Quote Originally Posted by Vexander View Post
    Its weird. You never saw DPS Casters or Melee DPS complaining about not having a new Job in Heavensward. I hate to drop the E word here, but this salt reeks of entitlement.
    /sigh.

    You want to split up dps in to sub categories you should with healers and tanks as well. SCH and WHM heal in dramatically different ways which is why the existing meta is based around having a mitigation healer and a throughput healer. Its also why the balance in healing is shot, because AST tries to be both plus extra so its either superior or inferior but never on par.

    BRD plays more like a BLM than WHM plays like SCH.

    If we apply the same sub categorising to tanks it means that WAR is currently the only damage output focused tank in the game.
    (3)
    Last edited by Belhi; 02-20-2017 at 11:34 AM.

  9. #9
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Belhi View Post
    /sigh.

    You want to split up dps in to sub categories you should with healers and tanks as well. SCH and WHM heal in dramatically different ways which is why the existing meta is based around having a mitigation healer and a throughput healer. Its also why the balance in healing is shot, because AST tries to be both plus extra so its either superior or inferior but never on par.


    BRD plays more like a BLM than WHM plays like SCH.

    If we apply the same sub categorising to tanks it means that WAR is currently the only damage output focused tank in the game.
    Except they're not. As much flavour as you want to put on it, they are inherently healers that are both casters, working toward the same goal with the same sort of playstyle sprinkled with a little bit of their own flavour. Same story with AST.

    The difference between a caster and a melee is a far wider gap than that of a SCH and a WHM. The comparison to these is closer to the comparison of a SMN or BLM... Or a DRG and MNK.. Yes they play rather differently due to flavour, however on the base level they are very much the same - achieve similar results with different skills? Sure - but that is called Flavour..

    The difference between a DRG and a BLM however is on a completely different scale. One is a caster and one is a melee. They serve very different roles in a party comp. Yes they both focus on DPS but they do it in a manner in which is completely different.

    Main stats alone should indicate how different the classes are intended to be.

    ----

    I am a tank main. However I enjoy playing DPS classes as well.

    I avoid casters and ranged like the plague. I can't stand casters in this game. Ranged are on a similar page with me.
    Melee on the other hand are a different story and I enjoy playing most melee classes.

    We are sorely lacking in caster variety (currently 2, compared to Tank's 3 and healer's 3).
    We are also sorely lacking in Melee DPS (DRG, MNK = 2) that is not heavily support based (NIN).

    We have not had a new single heavy melee DPS class since the launch of 1.19 (Job patch).
    We have not had a single caster DPS since the launch of 2.0 (ACN was launched along with SMN).

    These classes needed their turn.

    Tanks and Healers just got new classes. Wait your turn.

    -------

    However this thread was not created to be hijacked into a Tank and Healer salt factory.

    This thread was created to improve the queue times for DPS players - who like it or not have suffered longer DPS queue times than the privelaged and entiteld Tank-only / Healer-only players. (Yes I am also a Tank player, as are many players who are also DPS players, and also Healer players, and all of which also experience long queue times).

    This is a multi-class game. The Tank and Healer only players need to stop crying over this because quite honestly you have already had your privelages since launch, and all the way through Heavensward. I am sorry if you didn't get a 1-up over Melee DPS or Caster DPS players this time round..
    (5)
    Last edited by Altena; 02-20-2017 at 06:04 PM.

  10. #10
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    We were talking and If the mobs hit harder and removed cleric stance from all 4 man instances like in pvp. Wouldn't that equal a 3rd dps maybe shave a few minutes off runs and make healers feel more healery and help ques.
    (2)

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