Results -9 to 0 of 163

Threaded View

  1. #11
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by mosaicex View Post
    It's simple. DPS is the most popular role right?

    Just make everything a DPS.

    Boom, no more restrictive trinity non-sense that would only drag the queue time down. Everyone wins.

    After all, tanks and healers are just an afterthought according to the man himself right?
    Yeah....

    That has been a disaster in every other group game I played which decided to shelf the trinity. Fights just turn into a chaotic jumble with little to no structure. Ironically GW2, the banner holder for a non trinity MMO, ended up re adopting a trinity structure when they created raids.

    This also ignores the fact that many tanks and healers don't enjoy dps gameplay.

    Quote Originally Posted by Vexander View Post
    Its weird. You never saw DPS Casters or Melee DPS complaining about not having a new Job in Heavensward. I hate to drop the E word here, but this salt reeks of entitlement.
    /sigh.

    You want to split up dps in to sub categories you should with healers and tanks as well. SCH and WHM heal in dramatically different ways which is why the existing meta is based around having a mitigation healer and a throughput healer. Its also why the balance in healing is shot, because AST tries to be both plus extra so its either superior or inferior but never on par.

    BRD plays more like a BLM than WHM plays like SCH.

    If we apply the same sub categorising to tanks it means that WAR is currently the only damage output focused tank in the game.
    (3)
    Last edited by Belhi; 02-20-2017 at 11:34 AM.