Quote Originally Posted by Derio View Post
Starting with SB, they should have made dungeons 5 man and upped the health on enemies. However it only partially helps due to it putting more stress on healer and tank which I am sure they are trying to avoid with the upcoming changes.
Why that assumption? From the start, even at minimum ilvl, dungeon requirements for healing and mitigation have been rather low, and they only got lower over HW.