Results -9 to 0 of 163

Threaded View

  1. #11
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by LalaRu View Post
    About the topic of DF queue, it makes more sense to see the distribution of queue roles than the active characters.

    I have all three roles on 60 and geared, it makes for 1/3 each, but if I queue just with tank I always instapop, healer wait a little, and dps goes to the 5-30 min wait time.


    So my guess is, the roles into the DF queue aren't that distribution or else everyone have almost instapop. My guess on the people really queued on DF is 10-15% healers and 85-90% dps, with tanks that instapop when entering DF so they are not in queue.
    You are likely right. I am never really sure how they figure out role distribution for the census in a multi-class armory system like this game.

    I only brought up the census as a very loose example. The "main job" or highest iLvl on each player's account is likely skewed a bit, however it's the closest thing we have to go by.

    As for DPS queue times, I generally experience 10 mins or less for levelling, and about the same for end game dungeons if I queue as a DPS during peak times. It's often closer to 20 mins on off-peak times. Unique trials and content that is less common really just varies too much to go by - on top of this the adjustment to party composition (increasing number of DPS slots) would only work for currently 4-man based content (ie. Dungeons).

    I am not sure if it's just my data centre but queue times for DPS in my opinion aren't completely unbearable from a personal opinion - however people like to complain about them and they are definitely longer than Tank / Healer.. I guess I am just trying to suggest an adjustment to this to hopefully improve those queues for those that have issues with the wait.

    Quote Originally Posted by LalaRu View Post

    Edit:
    Another suggestion: some duties really no need a tank, maybe them can be done also with 1 heal and 3 dps when no tanks avail, that will ease the queue and the added +50% dps will make up for people being hit and the pressure on healer, if any.
    I am not against this but generally those duties are extremely low level and it doesn't matter what party comp you go in with. However I can imagine the argument coming up that it would cause a reasonable amount of stress for new healers to deal with 3 DPS and no tank in those dungeons..

    While it may be quite easy to do for most of us, someone who is brand new at the game and is in that stage of levelling may not truly be able to pull that off.

    Quote Originally Posted by LalaRu View Post
    I am in same view. When queued with dps I usually do other things in the while (as example, leveling the DoH) so the wait time does not bother much. The only problem is that 30s you have to go somewhere else and you are withdraw the moment you go back the game. Murphy's watching you.
    I am replying here because I am dangerously close to my daily limit...

    I am levelling a bunch of jobs at the moment to be all sorted for SB.. I can absolutely relate to this comment :P

    As a smoker, the moment I step onto my balcony to light a cigarette, the queue inevitably pops..
    (2)
    Last edited by Altena; 02-20-2017 at 07:19 PM.