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  1. #81
    Player
    ZioSerpe's Avatar
    Join Date
    Jul 2016
    Posts
    136
    Character
    Vanessa Zio
    World
    Tonberry
    Main Class
    Dark Knight Lv 80
    Look I am not gonna pretend I've read the whole thread on this, is 8 pages and I just need to point out one thing:
    In WoW you have 3 DPS 1 tank 1 healer for dungeon and the DPS ques might be even longer than they are here, and in WoW you can Que as multiple roles.
    Adding 1 DPs spot is not going to make things faster.
    (6)

  2. #82
    Player
    Xdark93's Avatar
    Join Date
    Oct 2015
    Location
    uldah
    Posts
    86
    Character
    Amadeus Aeon
    World
    Mateus
    Main Class
    Rogue Lv 62
    as i see it there is no right way to fix the ques they will be crappy regardless because that is how the system was designed for parties or individuals to que up waiting for roles to be filled. the devs are aware that the que times are not the greatest especially for DPS jobs due to the fact the majority leaning toward dps because healing and tanking requires more skill and discipline but not only that there is heavy discrimination placed upon players trying healing or tanking for the 1st time that kinda makes them hesitant to stay as 1. if people were more respectful towards eachother then maybe just maybe this df concept would work but it won't happen cause people no matter what have to discriminate or hate on eachother. therefore the only true viable solution is to take the df out of existence and replace it with something that doesn't heavily rely on other players etc
    (0)

  3. #83
    Player
    vigioX-Sun's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Vigiox Sun
    World
    Balmung
    Main Class
    Miner Lv 90
    I just like the idea of 1/1/3.
    Must be fun.
    (2)

  4. #84
    Player
    Mwynn's Avatar
    Join Date
    Mar 2015
    Posts
    778
    Character
    Dio'orsa Pulse
    World
    Odin
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by ZioSerpe View Post
    Look I am not gonna pretend I've read the whole thread on this, is 8 pages and I just need to point out one thing:
    In WoW you have 3 DPS 1 tank 1 healer for dungeon and the DPS ques might be even longer than they are here, and in WoW you can Que as multiple roles.
    Adding 1 DPs spot is not going to make things faster.
    You need to factor in that Melee/Ranged and also Caster Queue differently.

    The Queue System is hard to understand, atleast in FFXIV, it uses some complex algorithm.
    This may be a different case for WoW, may, no clue if WoW Queue System Queues Melees/Ranged/Casters differently like it does here.

    Hence you never get paired with the same Jobs in 4-Man Dungeons or in 8-Man Dungeons you may never get 2x WAR or 2x WHM, this of course doesn't count for DPS Slots, only in rare circumstances the Queue System is going to put both in.

    And Yes, the DPS Queuetime is going to be extremely brutal as I said before, when it comes to leveling, you're mostly going to level through Dungeons and since the Queue System favours 2 different DPS Jobs ...
    It needs to find 2x Groups if there is 2x SAM or 2x RDM Queue'ing up together...

    Unless Square Enix changes that, you will not have 2x SAM / 2x RDM in the Group when the Expansion comes.
    (2)
    Last edited by Mwynn; 02-21-2017 at 06:00 PM.

  5. #85
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Queue system doesnt always work like that. There have been plenty of times where I have got 2 SMN or when HW released 2MCH in a group. The system looks for 1 melee and 1 ranged but if it cant find that it will pair 2 melee or 2 ranged given the circumstance.
    (1)

  6. #86
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Brian_ View Post
    Giving DPS more responsibility is not going to do anything...
    It also makes things worse, another Steps of Faith? No, please, no!
    (0)

  7. #87
    Player
    RaphaelDDL's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    269
    Character
    Da Lek
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by LalaRu View Post
    It also makes things worse, another Steps of Faith? No, please, no!
    I thought exactly the same.
    (1)

  8. #88
    Player
    Seidaku's Avatar
    Join Date
    May 2011
    Posts
    114
    Character
    Sinbound Seraphim
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    I think they need to remove the holy trinity. They should add a cross ability for classes like what healers have to swap stats. Rip Str and add it to Vit so a dps can tank etc. Let them learn a variety of play styles and such. Then you can have 4 dps, 4 healers, 4 tanks etc all with the ability to drop out of their comfort zone and do what needs to be done to succeed.

    Always wondered why healers were the only ones that had to deal with the pita that is juggling between 2 roles.
    (0)

  9. #89
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by ZioSerpe View Post
    Look I am not gonna pretend I've read the whole thread on this, is 8 pages and I just need to point out one thing:
    In WoW [...]
    What's the factual role split in WoW if I may ask?

    Because y'know...if you have 95% DPS, 3% healers and 2% tanks, you'll have worse DPS queue times even with triple the DPS slots than if you had a 30%, 40% 30% split.
    (2)

  10. #90
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by ZioSerpe View Post
    Look I am not gonna pretend I've read the whole thread on this, is 8 pages and I just need to point out one thing:
    In WoW you have 3 DPS 1 tank 1 healer for dungeon and the DPS ques might be even longer than they are here, and in WoW you can Que as multiple roles.
    Adding 1 DPs spot is not going to make things faster.
    I mean that is WoW. The ratio of Tank: Healer: DPS players is probably different. DPS queues currently are roughly 10-20 mins peak, and 20-30 mins off peak on my server. Adding another DPS slot would flat out reduce the time based on those numbers - even if you account for the new people that would queue as DPS because queues don't take as long..

    The only situation where this would not reduce time is if an equal number of Tanks decided to jump the queue train back to DPS as there were slots - which would honestly be very unlikely.

    Quote Originally Posted by Derio View Post
    Queue system doesnt always work like that. There have been plenty of times where I have got 2 SMN or when HW released 2MCH in a group. The system looks for 1 melee and 1 ranged but if it cant find that it will pair 2 melee or 2 ranged given the circumstance.
    No, not always. But there is an algorithm that prioritizes this. You will occasionally get duplicate roles, or duplicate jobs.. However this is considered rare compared to when you get a Melee / Caster.

    This generally happens more on off-peak times, or when you have some heavily oversaturation of jobs (NIN being solo released was an example of this, and you likely got more double MCH during early HW as well).

    Quote Originally Posted by Seidaku View Post
    I think they need to remove the holy trinity. They should add a cross ability for classes like what healers have to swap stats. Rip Str and add it to Vit so a dps can tank etc. Let them learn a variety of play styles and such. Then you can have 4 dps, 4 healers, 4 tanks etc all with the ability to drop out of their comfort zone and do what needs to be done to succeed.

    Always wondered why healers were the only ones that had to deal with the pita that is juggling between 2 roles.
    I am yet to play a game where the removal of the holy trinity truly worked. Guild Wars 2 tried this and to be honest it was a complete failure in my eyes.

    I mean if they pulled it off, sure however I would be more inclined to go for a spec tree system, which allowed a job to spec into one role or the other. However this is just flat out too much work for this game in my opinion. You would also have optimal build paths and you would likely end up in a similar situation to what we have now.
    (3)
    Last edited by Altena; 02-22-2017 at 09:39 AM.

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