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  1. #1
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Nighthawk4 View Post
    I wish they could fix the long delays for DPS in Dungeons.

    However, if you add more DPS would the Healer be able to cope with healing 5 or 6 DPS as well as the Tank - and the Healer themselves of course?
    I sure would hope so, assuming the dps know how to dodge unnecessary damage it would be the same as casting a medica for a 1/1/2 or in raids. If not, then I'd question that healers ability.
    (3)

  2. #2
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    Wrong. Thats not the issue. The issue is tank and healers are told to DPS. If you really want to resolve this issue. Remove Tank/healer stances from the game. That way Tank can only worry about holding aggro and healers only have to worry about healers.
    (1)

  3. #3
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Aniond View Post
    Wrong. Thats not the issue. The issue is tank and healers are told to DPS. If you really want to resolve this issue. Remove Tank/healer stances from the game. That way Tank can only worry about holding aggro and healers only have to worry about healers.
    I think that would make things worse
    (3)

  4. #4
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Thread necro. But the answer to this question is to get rid of the trinity system of tank, heals, and DPS.
    (0)

  5. #5
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lium View Post
    Thread necro. But the answer to this question is to get rid of the trinity system of tank, heals, and DPS.
    Yea that would likely change the game even more than 2.0 did.

    You're better off finding a different game if you don't want to deal with a trinity system.
    (7)

  6. #6
    Player
    JCharms's Avatar
    Join Date
    Sep 2016
    Posts
    194
    Character
    Maybelline Charmers
    World
    Cerberus
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Penthea View Post
    Yea that would likely change the game even more than 2.0 did.

    You're better off finding a different game if you don't want to deal with a trinity system.
    To be fair, the trinity in this game barely exists anyway, it would only be a small step to remove it all together.
    (0)

  7. #7
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Penthea View Post
    Yea that would likely change the game even more than 2.0 did.

    You're better off finding a different game if you don't want to deal with a trinity system.
    Most modern MMOs today have gotten rid of it. Even MMOs that used to have the trinity. It's an outdated and archaic system that only leads to what we have now. Super long queues for DPS and people clamoring for solutions.

    The solution is to design new dungeons that can be run with any jobs and classes. It's not as dramatic as you're making it sound.
    (0)

  8. #8
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lium View Post
    Most modern MMOs today have gotten rid of it. Even MMOs that used to have the trinity. It's an outdated and archaic system that only leads to what we have now. Super long queues for DPS and people clamoring for solutions.

    The solution is to design new dungeons that can be run with any jobs and classes. It's not as dramatic as you're making it sound.
    No, other game simply resort to DPS burns, and when everyone can do damage, then there is no tank or healer, you just rely on consumables. Your wallet size ends up being the only obstacle to overcoming content.

    This game has the Tank-Healer-DPS system because the dungeon crawls are designed to not be beaten by consumables, and are thus level synced so that the difficulty is stable throughout the game's life. I will not say the trinity is better because I honestly did prefer Mabinogi's class-less system before they went and ruined it with classes.

    A game has to be designed from the beginning to have, or not have these things. FFXIV originally did NOT have these. Read the original skill lists for for 1.00.

    The problem is not that the roles exist, the problem is that people come to the game and have an entitled world view that they should be able to play the content without any teamwork. Hence you have annoying stupid things like green dps and ice mages because players want to play it in a way that it was not supposed to be played.

    If the trinity was actually working the way it was intended, tanks would have no reason to turn tank stance off, the second they did, the healer would rip all the enmity from them. If healers were playing it the way it was intended, they would be non-stop casting healing, and the second they stopped, the party dies. Neither of these happen because that would make the game too punishing to the "I just want to be a blue/green dps" people. Like relative to the beginning of 2.0 both healers and tanks have been nerfed to basically being unnecessary for all but the highest tier content. PotD basically made it so that nobody even needs to learn to tank or heal, here you go, go be a green dps/blue dps/ice mage, your skill level is meaningless. There is no skill involved in zerging content. Just keep mashing the dps button.

    The DPS queues remain high because players don't want to do any teamwork that doesn't favor themselves. People who play tanks and healers regularly know how to play those roles on most content. Players that only ever DPS aren't willing to try these roles because they don't do big numbers when they think in terms of DPS. There are also other outside forces at work that ensure that players don't switch to tanks or healers.
    (6)

  9. #9
    Player
    JCharms's Avatar
    Join Date
    Sep 2016
    Posts
    194
    Character
    Maybelline Charmers
    World
    Cerberus
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by KisaiTenshi View Post
    No, other game simply resort to DPS burns, and when everyone can do damage, then there is no tank or healer, you just rely on consumables. Your wallet size ends up being the only obstacle to overcoming content.
    Not really, other games without the trinity still have tanky and healy builds and are used, but not necessary if you have a lot of good dps so theres lots of variables, but all viable.
    Quote Originally Posted by KisaiTenshi View Post
    The problem is not that the roles exist, the problem is that people come to the game and have an entitled world view that they should be able to play the content without any teamwork. Hence you have annoying stupid things like green dps and ice mages because players want to play it in a way that it was not supposed to be played.
    This is exactly the problem, its a very old trope now, and its simply the lack of vision and devs not knowing or unwilling to think outside the box. Though as you mentioned, the trinity here is a sort of hybrid anyway, its a pity they didnt keep going all the way with it.
    (0)

  10. #10
    Player
    TimeraiderGaranyi's Avatar
    Join Date
    Mar 2015
    Posts
    48
    Character
    Timeraider Garanyi
    World
    Lich
    Main Class
    Scholar Lv 90
    Might add to that its doubtfull it would be a good idea for them to add a new healer/tank job regardless. They are already having trouble maintaining and balancing 3 :P
    (0)
    Yep ...... This surely would be a good place to place a famous quote...
    But lets not.


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