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  1. #1
    Player
    Transmigration's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    79
    Character
    Ava Alastrine
    World
    Hyperion
    Main Class
    Machinist Lv 60

    The combat system still needs a lot of work.

    Hey all, I just recently came back again after giving Legion a go. Great expansion, but the community in WoW is abysmal these days and overshadows all enjoyment I get from the game. I hadn't played FFXIV for a couple patches, so I'm finding all kinds of new stuff to do and having a great time.

    One thing still bothers me though about this game. The combat and movement feels so terribly clunky, especially after spending a couple months in Azeroth again. The fluidity of CD usage and ZERO lag during combat and movement in WoW makes FFXIV feel insanely sluggish in comparison. FFXIV has become a superior game in a lot of ways and is in my opinion one of the best MMOs to date, it's just a shame that it's held back by this clunky combat system and laggy movement response.


    Spending more resources and time on revamping it would have an immense impact on not only everyday casual gameplay, but raiding and PvP as well. I love PvP and have spent thousands of hours on it in Warcraft, but I cringe at the thought of it in FFXIV. It's not the map design or objectives, it's the combat. It just doesn't foster competitive game play at all.

    I really feel like revisiting the combat and getting it perfected would draw a huge sector of the gaming community to this game and increase the funding for future development from a PvE and PvP standpoint. As long as the LoL community continues to stay away, we should be good.

    This post is to try and get SE's attention drawn toward putting more work in to combat and reducing lag to the lowest possible, not to make the game more like WoW. I only used WoW as a comparison because in terms of fluidity and responsiveness, it is the king of the MMO world; I don't think anyone can dispute that whether you like the game or not.

    Please thumbs up if you think this is an important issue and will improve the game.

    *edit* I want to be clear on something. I'm in no way referring to the 2.5s GCD. With the complexity of rotations vs other mmos, this game can not have a 1s GCD.

    Also, I was an avid player of FFXI from Zilart to WotG. So I don't have some skewed perception of what the pace of combat should be in a game. I loved FFXI, but this game's combat is designed to be more akin to modern MMOs and should respond to user input as a modern MMO does.

    People are still reading this as a complaint about the GCD and speed of combat. My issue is with the responsiveness of actions and how they work with one another.
    (30)
    Last edited by Transmigration; 10-09-2016 at 01:08 PM.