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  1. #1
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Alacran View Post
    Right... How many Tanks, and Healers will it take to carry you while you figure that out?
    I don't need to be carried. I have already played this game since beta so I know the fundamentals already when it comes to positioning. Also I would think I know how to position if I have cleared savage which requires a certain amount of DPS. It's not good to assume about those who level via potd.
    (6)

  2. #2
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Alacran View Post
    Right... How many Tanks, and Healers will it take to carry you while you figure that out?
    Anyone with a semblance of video game competency can learn any job in this game super quickly. The jobs in this game are NOT hard. The difficulty comes from people unwilling to actually learn anything.
    (6)

  3. #3
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    I'm happy. Gives me strong XI vibes with the flashy weaponskills. I'm especially happy that it wasn't something silly like a tank, whose concept still doesn't make any sense to me.

    Quote Originally Posted by Alacran View Post
    Right... How many Tanks, and Healers will it take to carry you while you figure that out?
    Unless you're the kind of person who doesn't know how to read and interpret simple skill tooltips, I don't think it would take very long for you to figure out positionals. But maybe I'm a little biased because I've been a Monk since beta so skirting the flank line is second nature to me.
    (3)
    With this character's death, the thread of prophecy remains intact.

  4. #4
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    And maybe the new battle system will get ride off positionals ! ;p
    (4)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  5. #5
    Player Leanna's Avatar
    Join Date
    Oct 2015
    Location
    Gridania.
    Posts
    270
    Character
    Leanna Crawford
    World
    Louisoix
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Nexxus View Post
    And maybe the new battle system will get ride off positionals ! ;p
    No. Go away.

    Play as DD is boring enough already, remove the only thing that prevents you from falling asleep when there is a derp tank isn't a good idea.
    (1)

  6. #6
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Leanna View Post
    No. Go away.

    Play as DD is boring enough already, remove the only thing that prevents you from falling asleep when there is a derp tank isn't a good idea.
    Chances are if they remove positionals, they'd add other things for DPS to do. Like melee-specific mechanics, some use of CC, and interrupting spells from the boss that can kill the raid. A boss using an interruptable raid-wipe skill every 10-15 seconds means you need more than 2 people in an interrupt rotation not missing a beat in order to actually get the clear, and if the tank is too busy trying to not get smashed to bits by the boss, that leaves the DPS to do it.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #7
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Duelle View Post
    Chances are if they remove positionals, they'd add other things for DPS to do. Like melee-specific mechanics, some use of CC, and interrupting spells from the boss that can kill the raid. A boss using an interruptable raid-wipe skill every 10-15 seconds means you need more than 2 people in an interrupt rotation not missing a beat in order to actually get the clear, and if the tank is too busy trying to not get smashed to bits by the boss, that leaves the DPS to do it.
    A use for Paladin!

    (1)

  8. #8
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    The only thing that I'm not completely sold on is how it sounds very similar to how ninja functions. Granted we haven't really seen how it works, but the way it sounds is very similar to ninja.
    (1)

  9. #9
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ferth View Post
    The only thing that I'm not completely sold on is how it sounds very similar to how ninja functions. Granted we haven't really seen how it works, but the way it sounds is very similar to ninja.
    I have to agree with this, but I'm putting it down to poor explanation on Yoshi P's part. I think it might just be my assumption that the three Iai are like mudras, when in fact they could play very differently. I'm curiously skeptical but interested at this point.
    (2)

  10. #10
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    Quote Originally Posted by Lambdafish View Post
    I have to agree with this, but I'm putting it down to poor explanation on Yoshi P's part. I think it might just be my assumption that the three Iai are like mudras, when in fact they could play very differently. I'm curiously skeptical but interested at this point.
    Watching a video earlier and they made the comparison to Monks and their three stances. I thought Ninja, as well, right off the bat, but sharing gear and maybe a playstyle like Monk? I'm excited to see either way.
    (2)

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