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  1. #1
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by RaideDuku View Post
    Tanks - WAR, PLD, DRK
    Healers - WHM, SCH, AST
    Strength Based DPS - MNK, DRG, -SAM-
    Dexterity Based DPS - BRD, NIN, MCH
    Intelligence based DPS - BLM, SMN, -RDM-
    If only this was reflected in the party compositions. >_>

    Personally I think 5/10/30 man teams would actually be more enjoyable. Hoping to see this when we get more info on the battle system updates.
    (5)

  2. #2
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Reinha View Post
    If only this was reflected in the party compositions. >_>

    Personally I think 5/10/30 man teams would actually be more enjoyable. Hoping to see this when we get more info on the battle system updates.
    Having played MMOs where the 5/10 man teams are a thing, I still feel XIVs 4/8 works better. Going higher than 4 in a party just means you need more DPS to fill a party.
    Honestly, Support jobs need to be a thing. A 4th role would shake up party dynamics a good bit.
    (0)

  3. #3
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Sylve View Post
    Having played MMOs where the 5/10 man teams are a thing, I still feel XIVs 4/8 works better. Going higher than 4 in a party just means you need more DPS to fill a party.
    Honestly, Support jobs need to be a thing. A 4th role would shake up party dynamics a good bit.
    Support would be an interesting role. But without it, yes there would be more dps in each team. I see that as a good thing though. Firstly there are more people who enjoy the dps role than there are tank and healer oriented people combined, so it would balance the queues a bit. Secondly the way combat is currently designed leans towards using more dps. Off healers dps almost entirely already. Off tanks dps a lot as well. Solo healing or tanking is a common strategy for some content in order to push more dps. Might as well add some variety for actual dps jobs. Then we could see dps comps of 2 STR melee, 2 magic dps and 1-2 physical ranged plus maybe a ninja.
    (3)