




If only this was reflected in the party compositions. >_>
Personally I think 5/10/30 man teams would actually be more enjoyable. Hoping to see this when we get more info on the battle system updates.
Having played MMOs where the 5/10 man teams are a thing, I still feel XIVs 4/8 works better. Going higher than 4 in a party just means you need more DPS to fill a party.
Honestly, Support jobs need to be a thing. A 4th role would shake up party dynamics a good bit.





Support would be an interesting role. But without it, yes there would be more dps in each team. I see that as a good thing though. Firstly there are more people who enjoy the dps role than there are tank and healer oriented people combined, so it would balance the queues a bit. Secondly the way combat is currently designed leans towards using more dps. Off healers dps almost entirely already. Off tanks dps a lot as well. Solo healing or tanking is a common strategy for some content in order to push more dps. Might as well add some variety for actual dps jobs. Then we could see dps comps of 2 STR melee, 2 magic dps and 1-2 physical ranged plus maybe a ninja.
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