I'm quite happy that BOTH Red Mage and Samurai are DPS.
Like I've said in a thread I created, there is a deep lack of DPS casters/mage in the game. There are 5 discipline of Magic jobs and 3 are healers and 2 are DPS. For those like me who love to play mage classes/jobs as DPS, you only get 2 here, which sucks. Actually, considering I started playing FF XIV ARR in the closed beta, Arcanists (SMN and SCH) were not in the closed beta, or at launch, so there was only 1 disciple of magic in the closed beta, or at lauch, I could play: Black Mage. Which is exactly what I started with, and I was quite depressed over that... just 1 mage DPS?
There is also a deep lack of swords DPS jobs in the game. Both Paladin and Dark Knight are tank, and even the axe weapon is a tank job, which I also play by the way, mostly to help guildies out, and I don't care about the rest of the players and I'm not helping them out in any way.
The main melee class I like to play is assassin/burglar/thief/rogue/ninja or whatever name they get in games and MMOs, with 2 daggers and stealth and back stabbing. Ninja was added the a 2.X patch which I was happy about.
The second melee DPS I like to play is sword class but so far all of them have been tank. So I'm sure I'm not the only one who wanted to play a sword DPS job as wel.l
As for those complaining about queue time, we're used to it, I read books, I also watch anime, movies, tv shows, takes notes, etc. You're the ones who are probably bored and don't know what to do with yourself while queuing.
Pretty much agree with you. There are TOO MANY tanks and healers and not enough of the others: INT and STR, no matter how many tanks and healers can complain about it. After Stormblood the jobs will be balanced, right now they're not.


Reply With Quote

