

Agreeded, this could be it too as well. We've still got a long wait ahead of us.It might be that they aren't going into it yet because they still have several months of development ahead of them where they can still change things. They wouldn't want to say something that they end up changing.
I don't think we found out anything about the skill/combat in HW till only two months before HW launched.



Pretty depressed there is no healer or tank. Two things:
1.) 500k per quick queue.
2.) Next expansion better not have a new dps job.
I don't care if I sound salty, I have every right to be lol.
Was oping we'll might get a confirmation (or the opposite) regarding an upgrade of character creation with the PS3 dropping :/
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
First I am going to say: I had a ticket for the fanfest but thanks to sickness and wrong booking I did not go. Yet I am now kinda not feeling that bad for not going there. (Other than my lost 150 €..)
Well since they keynote is I will try to write down my opinions on it:
Positives:
- The new cities do look nice
- theme music also was great
- its nice that we get more than one country
- Samurai looks cool too
- the housing zone itself looked beautiful and we will finally get the movement that they promised for a long time
Negatives:
- only two new jobs even after not getting a new race
- no information about customization and not even a detailed information about the increase of inventory
- lots of recaps for such a short keynote
- housing is still not instanced thus it changes nothing about the real problem
- the landscapes other than the cities dont look that exiting but maybe that will change
What I am not really sure about:
- the WoL having to liberate not only one but two cities/states. I fear that if we dont get much more quests than HW this might turn into another Uldah situation..and going forth and back between two countries to save them might feel odd. Also it just kinda feels like a repeat of Ishgard..with freeing the city, but this time its double the amount and instead of dragons its humans
- the situation in Doma with the big city sounds a lot like Ishgard too. I mean how often will they play the "dont want strangers in their city" card?
- barely any new informations about Ala Mhigo. Either they want to keep it fresh or it might not even play that much of a big part in the expansion
I know this will sound really negative for a lot of people but I just cant feel really hyped for the expansion. I mean new countries are nice and I am happy that the big city looks really cool but how many people are truly in those after finishing the quests there? In the end it was really telling that even the crowd was not that exiting too.
Edit: Oh and it was nice paying over 30€ for a stream that starts to stutter quite often..I missed half of the trailer thanks to that and also the introduction video of the samurai. >_>
Last edited by Alleo; 02-18-2017 at 08:14 PM.
I was thinking the same thing. Their faces showed a lot of disappointment. Lol I felt a little bad for Yoshi.



My guess: Its related to Japan history
Sakoku (鎖国?, "closed country" but commonly translated as "period of national isolation") was the foreign relations policy of Japan under which severe restrictions were placed on the entry of foreigners to Japan and Japanese people were forbidden to leave the country without special permission, on penalty of death if they returned. The policy was enacted by the Tokugawa shogunate under Tokugawa Iemitsu through a number of edicts and policies from 1633–39 and largely remained officially in effect until 1866, although the arrival of the American Black Ships of Commodore Matthew Perry, which started the opening of Japan to Western trade, eroded its enforcement severely.


Expanded trailer is up on the FFXIV youtube https://www.youtube.com/watch?v=Jt1h1MinlLI



Figured we wouldn't get a healer or a tank this time around. My logic being this:
1) Paladin is "useless;"
2) White Mage is "useless."
Considering how FFXIV is all about balance to try and make no one class truly that much stronger than the other, it would be questionable to add a fourth to these roles. Unfortunately, it wasn't ultimately SE's fault, but rather the majority of players unwilling to take the others, despite the utility (AST pre- second-time- buffs, despite being already on par with WHM and SCH; 3.4 just make them superior and took that much for players to take them. PLDs have some of the strongest utility, allowing for breaks for healers to contribute more. However, while this logic works for ninja, it apparently backfires for PLD- probably because it doesn't directly raise group DPS like trick attack).
Last edited by JunseiKei; 02-18-2017 at 08:20 PM.
The thing about the DPS classes is that people will try it out, and then go back to what they like to do, be that healer or tank. The environment will re-adjust and correct itself. This isn't the end of the queue. This will be just like when NIN was released.


Official forums, a barrel of fun as always 9_9
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