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  1. #34
    Player
    KusoWat's Avatar
    Join Date
    Jan 2017
    Posts
    282
    Character
    K'uso Watashi
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by ToasterMan View Post
    The idea that this player base chooses to avoid PvP because of the supposed challenge of it is completely incorrect.
    For a game that is primarily a PvE focused game, why is the raiding community so utterly small and considered a minority amongst the playerbase? Why does challenging content only become populated after severe nerfs? Why does the player-base always ask for nerfs on aspects of the game they find too hard? Why did people quit the raiding scene in Gordias?

    Reason: This game is very casual. It doesn't try to give people a reason to improve or to get good at it. It barely teaches players the ins and outs and expects everyone to be okay with an individual's "play style".

    The game doesn't challenge you unless you seek it. As statistics show, not too many people do.

    Regarding to people playing CS:GO and Dota 2, realize it's not the same community playing those games as the one playing this game.

    The main draw for this game is the PvE, it being so easy, straightforward, and well, basic. Then the raiding/pvp comes which is nothing like most of the game.

    OP and the others have a point, people don't play this PvP because it IS bad.
    You're entitled to your opinion. Much like I haven't supplied to you the reason why the PvP in this game has depth, you've yet to really explain to me why it is so bad. Unless the healing is the reason PvP is so bad? It's not as if other games don't have flaws of their own, but does that flaw really hold that much weight.

    Quote Originally Posted by Khalithar View Post
    I'd rather have those 20-30 second matches you mentioned than these 6-7 minute dragged out stalemates.
    Play Fold, players don't get auto-raised after death there.
    (2)
    Last edited by KusoWat; 02-23-2017 at 05:57 AM.