At this point I could honestly settle for Culling Time applying a 25% healing debuff per stack and a similar stack mechanic apply to the medal vulnerability, not 25% per stack for the medals, but 5-10% per medal stack at the minimum.That being said, it's not like SE doesn't acknowledge how much influence a healer can hold, either. Culling Time and the medal vulnerability stacks in Feast are fair tools to try and avoid healer deadlocks. You might very well see later pvp modes go even further with mechanics that buff dps/nerf heals. Probably the most realistic additions SE could make regarding this.
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