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  1. #11
    Player
    Cer_Elys's Avatar
    Join Date
    Sep 2015
    Posts
    13
    Character
    Cer Elys
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Khalithar View Post
    Oh I'm perfectly aware of all these points and everything you pointed out in your post. However, I'd still be willing to see healing gutted in PVP entirely and just deal with the burst damage. I do absolutely get the power of healers in PVP and that without them it would be a zerging slugfest where everyone dies quickly. My point being, I would prefer that outcome far more than what we have right now.
    And I respect that opinion. I do not feel it is a good idea for a game developer to make 1/3rd of their trinity useless in pvp though. And since it would be so very controversial, it is very unlikely a decision like that would ever be made.

    That being said, it's not like SE doesn't acknowledge how much influence a healer can hold, either. Culling Time and the medal vulnerability stacks in Feast are fair tools to try and avoid healer deadlocks. You might very well see later pvp modes go even further with mechanics that buff dps/nerf heals. Probably the most realistic additions SE could make regarding this.
    (3)
    Last edited by Cer_Elys; 02-20-2017 at 04:13 PM. Reason: post length