Quote Originally Posted by Cer_Elys View Post
It is easy for non-healers to forget that playing a healer role in pvp gives you as such an extremely large responsibility to carry, while at the same time there are not many more things in this game more grueling than having to defend your team against a group of competent dps and tanks who are out to murder you. I heavily recommend you to try healing in pvp for yourself. Directly nerfing healing output in a way that you proposed would mean that the balance regarding "rewards vs. effort" of playing a healer in ffxiv pvp would risk being destroyed. It's currently a high effort/high reward thing.
Oh I'm perfectly aware of all these points and everything you pointed out in your post. However, I'd still be willing to see healing gutted in PVP entirely and just deal with the burst damage. I do absolutely get the power of healers in PVP and that without them it would be a zerging slugfest where everyone dies quickly. My point being, I would prefer that outcome far more than what we have right now.