It's a question I do ask myself too
Still on PS4 so can't try, all I know yet is this:

Quote Originally Posted by yotsuffy View Post
Some news to work on!
Quote Originally Posted by Judge_Xero View Post
I get much higher minimum FPS using an i7 4790 (4Core with Hyperthreading) than I did with an i5 4670k. Character rendering in highly populated areas seems to be able to use Hyperthreading. On my i5 it would max out a single core for those resources and then limit FPS to like 35-40.

I've run with an i7 3930k and it used as many Cores as I could throw at. So I wouldn't recommend anything less than an i5 2500
Quote Originally Posted by yotsuffy View Post
Could it mean that:
1) XIV won't benefit much from that many threads,
2) but the specific process that deals with characters can?
Ie. XIV is more of a single-core/thread game whereas the characters process benefits from all threads available? So if I want to keep a good framerate in Idyllshire, I need as much threads as possible; and they'll keep quiet in 4-player dungeons?
Quote Originally Posted by Judge_Xero View Post
That is how it seems. And for some reason Hyperthreading gives that character data more processing headroom since while it allows additional threads it is still a single logical Core.


I haven't compared this to an i3 Dual Core with Hyperthreading although it could be limited by processing power anyway because I have used one of those G3250 Anniversary CPUS (Dual Core Haswell that you can overclock) @ 4.5Ghz and it was terrible being constantly pegged at 100% usage.
To players who have +8 cores/threads:
Does your framerate lower much in really crowded places?
Does XIV benefit from most of them or does it work mainly on a few?


Please! Look at those topics!
[petition] PS4 framerate
1080p60 cheap pc build
Also Stormblood will up the requirements and we don't have access to its benchmark yet :/