Healing is very unpleasant in the feast and Attunement is my biggest pet peeve.

There is a fine line between the animation and actually being attuned. You can waste an attunement because if you do it when you are about to die (Which is the preferred time to use it) the animation is a bit lengthy that it still gives the opponents enough time to still kill you and then attunement will be on cooldown. this is the same thing that goes for CDs such as Essential Dignity, Benediction, and Lustrate. The animations are always in the way of a proper clutch and it ALWAYS 100% SCREWS UP A MATCH because my character was too busy floating or doing a stupid dance to ever cast the heal!

As soon as that cool down goes off that heal MUST activate. Not a second after, IMMEDIATELY! This is what makes or break a game and it is ALWAYS because of animation times!!

PLEASE SE!! FIX THE CLUTCH COOLDOWNS!