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  1. #21
    Player
    Abraxai's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    221
    Character
    Avacyn Moonsilver
    World
    Omega
    Main Class
    White Mage Lv 90
    Dude that opening movie was badass.. I'd love it if they made a besieged type system for Ishgard when they open it and have a destructable environment like that.. Where big mobs like a Behemoth can destroy walls and big NM's can nuke doors down, etcetc.. Obviously wouldn't ever happen but dear god that'd pwn.
    (0)

  2. #22
    Player
    Raxxon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    76
    Character
    Raxxon Aiel
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    A big war cutscene would be awesome if they had Behemoths in them, tearing a city apart and soldiers trying to fight them off. Didn't the Garleans destroy Ala Mihgo or something? (I've only done up to rank 30 in story quests) They could have a flashback where they show them destroying stuff :O
    (0)

  3. #23
    Player
    Natabant's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    275
    Character
    Natsu Seibold
    World
    Excalibur
    Main Class
    Bard Lv 60
    Quote Originally Posted by Raxxon View Post
    A big war cutscene would be awesome if they had Behemoths in them, tearing a city apart and soldiers trying to fight them off. Didn't the Garleans destroy Ala Mihgo or something? (I've only done up to rank 30 in story quests) They could have a flashback where they show them destroying stuff :O
    ya im only level 30 also but i think in an early cutscene they said that the empire just took over Ala Mihgo, so i dont think they destroyed it, but i could be wrong lol.
    (0)

  4. #24
    Player
    Psion's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Psion Crystallis
    World
    Behemoth
    Main Class
    Rogue Lv 80
    I'm in favor of behemoth too, though I especially liked the behemoths of FFXII where they were bipedal and looked part human. (King behemoth in that game, on the other hand, was a cheap fafnir ripoff. <.<; ) There's just something about it, how they looked like dangerous warrior beasts, more cunning than your average behemoth, while still retaining the behemoth look.

    If not that, or perhaps for king behemoth, the more traditional looking behemoth like the old-time sprites like FFVI and the more classical models like FFX would be nice. FFXI behemoth was OK, but those weird hornlike protrusions behind its elbows and knees just looked awkward to me.

    Also, magic pots! Those little guys are just so adorable yet overpowering. It would be interesting if you could use an elixir on them for some bonus as well. :O
    (0)

  5. #25
    Player
    SHJcules's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    Blacksmith Lv 50

  6. #26
    Player
    Raxxon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    76
    Character
    Raxxon Aiel
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Natabant View Post
    ya im only level 30 also but i think in an early cutscene they said that the empire just took over Ala Mihgo, so i dont think they destroyed it, but i could be wrong lol.
    Must have missed that then, thanks. It could still be implemented if they take over another city in the storyline <.<
    (0)

  7. #27
    Player
    Natabant's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    275
    Character
    Natsu Seibold
    World
    Excalibur
    Main Class
    Bard Lv 60
    Quote Originally Posted by Raxxon View Post
    Must have missed that then, thanks. It could still be implemented if they take over another city in the storyline <.<
    ya it was in Ul'Dah's storyline, and ya theres like 3 other little cities on the big map that could be burned to the ground so we can see some behemoths go crazy lol.
    (0)

  8. #28
    Player
    Raxxon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    76
    Character
    Raxxon Aiel
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Natabant View Post
    ya it was in Ul'Dah's storyline, and ya theres like 3 other little cities on the big map that could be burned to the ground so we can see some behemoths go crazy lol.
    I started in Gridania so maybe I missed it then :X Imagine several of them wiping out a city with a combined meteor or their own smaller meteors.
    (0)

  9. #29
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    (0)

  10. #30
    Player
    Lusavari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    673
    Character
    Vesperlyn Hayle
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    Before anything and everything, I proclaim bring back the XI Mandragoras. They've sort of become a mascot for FF in general thanks to XI. However, I liked a lot of the XII variations on them like Aruane and Deadly Nightshades. So before the Dev team gets into anything, I wanna see them return.

    As for some of the nasty beasties we will need to deal with later... First off, I'd like to say we need some abandoned forts to explore. Then get some of the monsters that were exclusively HNMs in XI in as regular monsters, like Khimairas and Behemoths. Personally, for some of the harder dungeons, since I know the AI could handle it, I'd like to see some living statue sort of monsters. They're pretty much still and blend in with other actual statues that look like monsters, but pass to close, and they attack. Also, they should be like Chigoes in XI. Their names don't show and you can't target'em until it's too late. Stuff like Gargoyles and Brain Pans (from XII)

    If you're talking about which Behemoth type to use as well, look at XIII. They had both. Once you dealt enough damage to a behemoth, it stood at got mean. So you could have Behemoths that worked like Proto-Omega in XI that switched between stance and which moves it had available. And weather it was weak to magic or physical attacks.

    Now, about the time they get around to adding Flayer (if you've ever seen the unofficially leaked list of planned classes, it's the whip class) I'd like to see Lamia return. I think XIV can stand to make them a bit more gorgon like with longer tails than XI did.

    Something that feels like it belongs in Mor Dhona... Slaven from XII. Particularly the ones with crystals on their back.

    Oh, right. We also need Mech Beats. Like a lot of Machina from X. I figure when we get to the empire areas, we'll see War Mechs and some other robots.
    (0)

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