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  1. #1
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shurrikhan View Post
    snip
    My statement was generalized because I have played countless MMO's over the years, and every single goddamn one runs the same course.

    At the start, and in early levels, everyone loves building their character and exploring options. Eventually, the playerbase gets skilled enough to find what builds and strategies are better than others. The meta forms and stabilizes, only changing with balance patches.

    Player customization is a hollow promise.
    (1)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by dragonseth07 View Post
    Player customization is a hollow promise.
    By that degree, so too is "an interesting world setting" within a given MMO. I mean, gameplay's just going to end up being a boss arena accessible to the (slight minority) of players playing the "real" game, right?

    It may be unprecedented, and a developer's promise to make it may just be sweet nothings, but it itself is not a hollow promise.
    (3)