Quote Originally Posted by MagiusNecros View Post
More like I see a toxic hive mentality of "our way is the only way". XIV as it is offers little to no customization. Only offers flatline linear gear progression. Clearly evident when every fight is scripted. Devs themselves are so against customization they deliberately decrease LB gauge acquisition if multiple players play the same role/job that is outside standard conditions in preformed parties. And the cross class system in itself is a complete joke.

Pitiful. But I fear the expansion and whatever life XIV has will remain the same with linear progression and it's tomestones and tokens format. Tedious and tiresome. Story's okay though!
But it's been shown time and time again that in any pretty much every MMO that any customization 'choices' you are given are simply illusions of control. Eventually there will arise a theorycrafted, mathematically proven meta of which skills are optimal for your chosen class. Once that comes about, with very little exception, if you arn't conforming to that build than you are shunned out of group content because you will only make things harder for everyone else.

Cooperative games like this are entirely social endeavors, within such systems societal norms will always form which govern what is acceptable and unacceptable for people to do. Your choices will always come under judgement and critique by your peers. If you don't care about that, then that's fine, you're free to stand outside the norms and ignore what people think, and I'm sure eventually you'll find a group willing to do things with you.

However, for the sake of balancing and presenting an even playing field for everyone involved, to make the system as fair and equitable to all... they need to limit your choices. They need to push you into certain paradigms and playstyles, both for the sake of their philosophy in creating fair and balanced content that is accessible to all as well as not creating circumstances that push one class or one skill set into obsolecence and cutting out all the players that love and only play that one class or know how to use that skill set to its best potential.