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  1. #1
    Player
    Avatar de SundayTrash
    Inscrit
    dcembre 2014
    Lieu
    Animal Shelter
    Messages
    254
    Character
    Blue Waffles
    World
    Gilgamesh
    Main Class
    Barde Lv 80

    More Customize Skill

    They should let us customize our skill for bloodstorm like they have for pvp. Put points into skill to enchance it with limit of 20 points, like put a point into berserk to negate pracify.
    (11)

  2. #2
    Player
    Avatar de Pence
    Inscrit
    juillet 2011
    Lieu
    Limsa Lominsa
    Messages
    1 455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcaniste Lv 90
    Sorry, but this would be a waste for PVE. Customization never works. Someone will always find the optimal loadout and everyone will roll it. Suddenly there's no customization, just people being kicked for yet another way they can be bads.
    (36)

  3. #3
    Player
    Avatar de RLofOBFL
    Inscrit
    septembre 2015
    Lieu
    Gridania
    Messages
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    YES PLZ....cough um I mean I agree heavily, indeed.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  4. #4
    Player
    Avatar de JunseiKei
    Inscrit
    septembre 2013
    Lieu
    The Mist, Ward 9, Plot 2
    Messages
    1 800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    Mage blanc Lv 90
    And with this "customization" would come with more requirements by the majority of players.
    (1)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Citation Envoyé par Odstarva Voir le message
    You people are never happy.
    [...] You complain and complain and complain.

  5. #5
    Player
    Avatar de Valkyrie_Lenneth
    Inscrit
    mars 2011
    Lieu
    Limsa Lominsa
    Messages
    8 038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Rôdeur vipère Lv 100
    And then they have to tune content for every possible option, meaning if people put points into whatever gives them more dps, then the people who put points into utility or defense wont be able to complete the content, or the content will be too easy for the dps point users.
    (4)

  6. #6
    Player
    Avatar de HaelseMikiro
    Inscrit
    aot 2013
    Lieu
    Limsa-Lominsa
    Messages
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Similar to how SE gave us 35 stat points to allocate wherever we want...the illusion of choice is strong in this game
    (7)

  7. #7
    Player
    Avatar de SundayTrash
    Inscrit
    dcembre 2014
    Lieu
    Animal Shelter
    Messages
    254
    Character
    Blue Waffles
    World
    Gilgamesh
    Main Class
    Barde Lv 80
    Citation Envoyé par Valkyrie_Lenneth Voir le message
    And then they have to tune content for every possible option, meaning if people put points into whatever gives them more dps, then the people who put points into utility or defense wont be able to complete the content, or the content will be too easy for the dps point users.
    I can see problem with tanks going with dps skill vs defensive skill enchancement, or healing vs dps with healer, but dpe should be very str8 forward.
    (0)

  8. #8
    Player
    Avatar de AlphaFox
    Inscrit
    aot 2013
    Messages
    2 638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Occultiste Lv 80
    I would be for it, but I feel they would have to be so subtle that it almost wouldn't be worth it. Like say as a healer choosing between Regen having slightly more potency or an extra 6 secs of duration. However in the end as someone stated people would crunch the numbers (just look at BLM and that wall of math people pull out) to find what is the best. Sure if your not looking for end game raids or only play with friends I would welcome it with open arms to have my Regens last an extra 12secs or be a lot stronger (and maybe more MP?) to be unique but then if I were to get into raid groups they would eye me down and shun those who did not conform to the optimal choice.
    (1)

  9. #9
    Player
    Avatar de dragonseth07
    Inscrit
    aot 2016
    Lieu
    Manhattan Beach
    Messages
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    The last thing we need in this game is more false choice. Cross class abilities are already bad with this.
    (3)

  10. #10
    Player
    Avatar de Shurrikhan
    Inscrit
    septembre 2011
    Messages
    12 801
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Moine Lv 100
    Citation Envoyé par Pence Voir le message
    Sorry, but this would be a waste for PVE. Customization never works. Someone will always find the optimal loadout and everyone will roll it. Suddenly there's no customization, just people being kicked for yet another way they can be bads.
    I seriously have to wonder how many of the people saying this have actually done any fight by fight theory-crafting for themselves. I've consistently outperformed others at equal or higher item/gear levels when using so-called "non-optimal" or "shit" specs.

    EDIT: (And I don't just mean that I was a better player than them. In fact, that was rarely the case. But by crafting a slightly more personally attuned spec, I had more control over how I could react to mechanics, could better stretch my ability to capitalize on opportunities or be less disadvantaged by deadzones, etc., generating greater total dps over the length of a fight or putting out higher dps on key targets than my higher theoretical dps contemporaries (each playing about as best as theoretically possible). Moreover, by crafting that spec myself, I knew what adaptations I'd have to make, at what points, in what compositions or conditions, and to what degree.)

    The issue with PvE customization isn't even necessarily the effort to balance it. It's primarily the distance for the majority of the community between those choices and the actual maths behind them, and/or the adaptations possible to support them for a higher total raid dps.
    It's not the "elitist jerks" that make customization all for naught. It's the ones who cannot so much as imagine an adaptation of playstyle that's not detailed out step by step, priority by priority, on a forum page written by someone seemingly authoritative.
    (9)
    Dernière modification de Shurrikhan, 15/02/2017 à 12h07

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