I can see problem with tanks going with dps skill vs defensive skill enchancement, or healing vs dps with healer, but dpe should be very str8 forward.And then they have to tune content for every possible option, meaning if people put points into whatever gives them more dps, then the people who put points into utility or defense wont be able to complete the content, or the content will be too easy for the dps point users.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.