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  1. #1
    Player
    Midship's Avatar
    Join Date
    Dec 2014
    Posts
    7
    Character
    Acato Liongate
    World
    Diabolos
    Main Class
    Gladiator Lv 70

    My whm 4.0 wishes

    Blah blah let's get to the ideas.THESE ARE NOT MEANT TO BE ALL ADDED TOGETHER

    -Faith& Bravery: would just be a flat 10-25% increase on target.

    The 15 ℅ gap is due to me debating whether it should be a cooldown like dragoon's BL or an active spell to apply to DPS. I don't know if the latter would be fun to play in a live setting either. I can hear the whines now. These would really give whm a firm ground to be competitive in raid content after you get savage on farm and not so over shadowed as greatly by astro
    In farm setting.

    -Presence of Mind: reduce the cooldown to 90 seconds

    if they want to keep whm in the theme of "heals only" then I would like to see them really push our base stats to God tier. in general more skills in this vein CRIT, Det increase skills, .....power overwhelming.
    (1)

  2. #2
    Player
    Edewen's Avatar
    Join Date
    Oct 2013
    Posts
    279
    Character
    Rydia Stardust
    World
    Midgardsormr
    Main Class
    White Mage Lv 93
    Personally, I would like to see all healer damage nerfed into crap tier and instead of the standard 1 healer + a scholar dpsing have all healers get debuffs to apply and keep up.

    For example,

    Aero 4. Applies dot + 1 stack of damage down on boss. *damage down would stack to 2 but each healer can only add one to the stack meaning both healers would need to keep thier debuff up on boss while working together*

    Idea could be applied to multiple debuffs if needed to allow interesting healing gameplay with debuffing without requiring us to solo heal fights while a scholar has an identity crisis.
    (0)

  3. #3
    Player
    Midship's Avatar
    Join Date
    Dec 2014
    Posts
    7
    Character
    Acato Liongate
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Possibly a magic one, slashing one, blunt one and can only have one active to give it more depth. If healers have to heal then their dps plummets. I don't think they will ever nerf healer DPS just encourage a new play style using unavoidable damage. That's only if they care.
    (0)

  4. #4
    Player
    Edewen's Avatar
    Join Date
    Oct 2013
    Posts
    279
    Character
    Rydia Stardust
    World
    Midgardsormr
    Main Class
    White Mage Lv 93
    Quote Originally Posted by Midship View Post
    Possibly a magic one, slashing one, blunt one and can only have one active to give it more depth. If healers have to heal then their dps plummets. I don't think they will ever nerf healer DPS just encourage a new play style using unavoidable damage. That's only if they care.
    i dont know. i could see them breaking cleric stance in raids. But if they do would be nice give us debuffs we have to keep up while healing to allow for that interesting mechanics and teamwork between healers.
    (0)

  5. #5
    Player
    Accelerating's Avatar
    Join Date
    Nov 2016
    Posts
    91
    Character
    Li'a Mimerya
    World
    Odin
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Edewen View Post
    Personally, I would like to see all healer damage nerfed into crap tier and instead of the standard 1 healer + a scholar dpsing have all healers get debuffs to apply and keep up.

    For example,

    Aero 4. Applies dot + 1 stack of damage down on boss. *damage down would stack to 2 but each healer can only add one to the stack meaning both healers would need to keep thier debuff up on boss while working together*

    Idea could be applied to multiple debuffs if needed to allow interesting healing gameplay with debuffing without requiring us to solo heal fights while a scholar has an identity crisis.
    You do realize that having both healers dps / heal more or less equally is already the most efficient strat today?

    Quote Originally Posted by Edewen View Post
    i dont know. i could see them breaking cleric stance in raids. But if they do would be nice give us debuffs we have to keep up while healing to allow for that interesting mechanics and teamwork between healers.
    How's keeping debuffs up any different from today's keeping dots up?
    (1)
    Last edited by Accelerating; 02-07-2017 at 04:29 AM.

  6. #6
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    I would just like to see white mage get something that is uniquely white mage's. Like the stuff white mage had before Heavensward. As of now, the other two healers do but WHM doesn't which makes it... less than desirable.
    (1)

  7. #7
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    I'd like to see some skills that are completely unique to them. No more slightly stronger heals. No more plain Stone spells with a higher base potency and nothing else. Some real utility that defines them as the strongest healer and a healing specialist.

    Also, I would absolutely love some synergy with Cleric Stance. It's the only crossclassable ability I can think of that doesnt have a special trait for the class it originated from.

    Well, other than Protect I suppose....And Aero... And Stoneskin...Man, what is up with White Mage :/
    (1)

  8. #8
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Accelerating View Post
    How's keeping debuffs up any different from today's keeping dots up?
    It's the difference between Trick attack, Balance, or an extra straight attack skill/spell. In the end it increases the damage the target mobs take, so pragmatically, there is no difference.

    But it's interesting to have variation in how that damage is done. And healers being supporty, there's probably at least a few people who would prefer to buff/debuff over deal damage directly.

    Quote Originally Posted by Exiled_Tonberry View Post
    No more slightly stronger heals.
    White mage doesn't even have that anymore and hasn't for a while. AST heals are now the same potency, but they also get stance bonuses on them (and they cost less, of course).

    But I agree. White mage really needs something that is uniquely White Mage's and no one else's.
    (0)

  9. #9
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Right now, WHM is closest to what traditionally was RDM in this series. PoM is pretty much Dualcast/Chainspell and they have the strongest offensive spell selection of the healers. I'd personally like for them to continue this trend. Definitely some Cleric Stance traits for synergy between weaving healing and offensive spells. Assize is excellent for this. If WHM is about raw power, that should count both offensively and defensively; make their single target, higher DPS more sustainable, maybe something a bit like Freecure, but for Aero or Stone.

    But even with an offensive buff that still won't make them as appealing as an AST or SCH in raids, but it's a start.

    (That being said, WHM right now is a beast in dungeons and buffing their AOE would probably be a terrible idea. I already out-DPS most DPS on trash).
    (0)

  10. #10
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CyrilLucifer View Post
    (That being said, WHM right now is a beast in dungeons and buffing their AOE would probably be a terrible idea. I already out-DPS most DPS on trash).
    This is true. WHM excels in Dungeons.
    Of course, something tells me they don't consider dungeons as much as raids. If they did, SCH wouldn't be getting away with being able to stay in Cleric Stance 24/7.
    (0)

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