I don't know if anyone else feels this way but, I would love to see the sch shield effects actually remain around the target until time has elapsed or it has absorbed the damaged. I know this might be silly to some but, I just think it would be pretty cool to see. If others think that it will be to flashy maybe SE can implement something in customization to turn off effects. Maybe we already have it idk lol. Anyway, just thought I'd share. Fingers crossed they implement it in 4.0. We have way more flashier classes/jobs anyway.