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  1. #15
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83

    Suggestion

    Personally, I would like to see every dungeon have the difficulty that AV did/does. When everyone is level 48 doing AV for the first time, that place is a nightmare, but fun at the same time because of the challenge. In order to bring this into new dungeons, my suggestion would be the following: Have each set of mobs you face before the boss get increasingly difficult. An example of such would be by allowing the mobs to place a de-buff on everyone in the group. Whether that be decreasing hp/mp/tp/str/dex/int/mnd that changes each time you enter the instance, so the de-buff you get is random. On top of the de-buff, have the group have a mini - enrage timer. Nothing uber of course, but maybe each mob gets a 5% damage increase for each other mob that dies .... or each mob of the group gets a 10% damage increase if they live longer than lets say .. 5 minutes. This would also make groups think twice before pulling 3-4 groups of mobs at once. A small change like this could see a rather significant change in the difficulty and add a new challenge to keep the instance from becoming dull.

    *I am not a developer or know much about computer code* but these seem like a simple change to a filthy casual such as myself.
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    Last edited by Nyxn607; 05-11-2017 at 04:49 PM. Reason: added lines
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP