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  1. #41
    Player
    Ralts's Avatar
    Join Date
    Dec 2014
    Posts
    185
    Character
    Tietra Elm
    World
    Phoenix
    Main Class
    Astrologian Lv 81
    Quote Originally Posted by Exiled_Tonberry View Post
    Sigh. Really wish people stop using this strawman argument.

    The game is becoming very stale in content flow. You can predict exactly what we're getting for the next 2 years if we wanted to, with the occasional Diadem or PoTD every year or so.

    Not saying there should be new interesting things every single patch, but it could do with some freshening up.
    He's ok with whatever same stuff you throw at him
    (1)

  2. #42
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Xyno View Post
    1) SE can try to change this MAJOR content more often. For example, we had Crystal Tower (raid alliance) in 2.x. In 3.x SE could change it for something new and in 4.x alliance raid would come back. Or we had 4-dungeons for roulette to farm tomestones- it is the MAJOR way. In 3.x SE could change it for another kind of activity
    What mass-player content is worth enough that it can replace a 24 man raid in your eyes?
    And what about the 8 man raid? Why should it not replaced with something else in one of the expansions?

    Quote Originally Posted by Schark View Post
    New stuff on top of the old cycle. The dungeons, raids, MSQ... etc. is going to be the same.
    This is how it should be. New stuff without throwing out the old stuff people expect to play.
    (5)
    Last edited by Felis; 02-11-2017 at 09:06 PM.

  3. #43
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    honestly would be fine with them raising the weekly tome cap to somewhere like 600 pr any higher is cool too. As far as how things are predictable thats never going to change, Ill give the new combat system a chance, but ive got no expectation that we wont have a tome grind with weekly cap, or a raid with weekly cap - perhaps we'll see blitzball enter the GS and itll probably offer little reason to do it besides a title or glamour, but the cycles will still stay the same, or similar
    (0)

  4. #44
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Here is the thing. New content has inherent risk. Players might not like it and just might not play it. Diadem is a perfect example. To free up development to make the Diadem they scaled back the amount of resources they spent on the new dungeons. That's why we got two dungeons instead of 3. However no one liked Diadem. The only reason people did it was because it was efficient, not fun and people didn't even play it the way it was intended. The moment it became less efficient, the place became a empty except for crafters.

    This is the issue. They have to stop making one tried and tested content type to create another and if the new content doesn't satisfy it's a major issue. This is why they stick generally to a formula, testing the waters with new things every couple of patches to see if people enjoy the new stuff. This is slow but its also safe. This is good. This game doesn't need another 3.1.
    (10)

  5. #45
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,863
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    They explained that they changed it to two, so they could add 2 EX and 1 new piece of content i.e Diadem, Potd, Aquapolis.
    (2)

  6. #46
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    Sigh. Really wish people stop using this strawman argument.

    The game is becoming very stale in content flow. You can predict exactly what we're getting for the next 2 years if we wanted to, with the occasional Diadem or PoTD every year or so.
    OK then. Predict 'exactly' what we will get over the next 2 years. Since you are being exact, I'd like dungeon names, boss names and which mechanics they will use as well as the same information about the raids and if it's not too much trouble, perhaps you could also tell us what's coming in the Gold Saucer too?

    Oh, wait, you can't do that, because they only way of being exact is to say we'll get one or more dungeons, 8-man raid every other patch and 24-man alliance raids on the odd patches. That's not very exact.

    Complaining about the format of updates in this way is rather like complaining that every day you have breakfast, lunch and dinner, and you're sick of that format and can predict exactly what you'll get for the next 2 years.

    You can't predict exactly what we'll get, you can predict broadly, but then you can predict that broadly with regard to just about any online game update.
    (1)

  7. #47
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    I'd love if some of the Alliance Raids came with Explorable New Zones. I'd have enjoyed walking around Dun Scaith or the Weeping City of Mhach.
    (0)

  8. #48
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Vexander View Post
    I'd love if some of the Alliance Raids came with Explorable New Zones. I'd have enjoyed walking around Dun Scaith or the Weeping City of Mhach.
    I think that is called Hunt
    (0)

  9. #49
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I would like the final boss from each dungeon duplicated into an Extreme trial, in addition to the standard Extremes we would get. Even if we then ended up with multiple Extreme trials per patch with the same ilvl that would be fine. Think about the final dungeon bosses and how unique most of them are but are never seen again. That way I can feel not so guilty about only doing expert dungeons only once or twice.
    (6)

  10. #50
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    I hope they get rid of that damn RNG! >_>

    It makes people Toxic in my opinion and its the biggest funkillerin the whole game!
    (2)

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