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  1. #1
    Player
    Molic's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    232
    Character
    Molic Evac
    World
    Sargatanas
    Main Class
    Carpenter Lv 70
    Thought he said in one of the recent interview, he knows that the players are tired of the same content cycle and they are planning something new for stormsblood.
    (3)

  2. #2
    Player
    Schark's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Sylvonia Schark
    World
    Ultros
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Molic View Post
    Thought he said in one of the recent interview, he knows that the players are tired of the same content cycle and they are planning something new for stormsblood.
    New stuff on top of the old cycle. The dungeons, raids, MSQ... etc. is going to be the same.
    (4)
    Last edited by Schark; 02-11-2017 at 11:07 AM.

  3. #3
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Molic View Post
    Thought he said in one of the recent interview, he knows that the players are tired of the same content cycle and they are planning something new for stormsblood.
    I know he wants to release everything new in Stormblood, but some QoL changes would be nice to have in game ASAP .
    (2)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,862
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Molic View Post
    Thought he said in one of the recent interview, he knows that the players are tired of the same content cycle and they are planning something new for stormsblood.
    I just worry his version of "new" is likely to be about as "inventive" as the prided FATEs were with ARR's release.

    @OP: What are you actually looking for though? Just saying that current content is boring to you doesn't point out much of a direction by which to stop being boring, and what you've mentioned in alternative wouldn't necessarily be any different from the style of current content. Anything more specific?
    (2)

  5. #5
    Player
    Xyno's Avatar
    Join Date
    Dec 2016
    Posts
    247
    Character
    Onyx' Xyno
    World
    Cerberus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Shurrikhan View Post
    @OP: What are you actually looking for though? Just saying that current content is boring to you doesn't point out much of a direction by which to stop being boring, and what you've mentioned in alternative wouldn't necessarily be any different from the style of current content. Anything more specific?
    Almost 4 years we have all these cycles. It means, that even a little changes in the period of cycles or changes in their length of life will be very positive for the players's minds. Also, the content can be droped for some years (for example till the next addon), and when it will return, players will be happy and meet it as new.

    Variants can be different. Right now we have some MAJOR kinds of content and this content live in a cycle (alliance raid, hardcore raid, 4-dungeons and another)
    1) SE can try to change this MAJOR content more often. For example, we had Crystal Tower (raid alliance) in 2.x. In 3.x SE could change it for something new and in 4.x alliance raid would come back. Or we had 4-dungeons for roulette to farm tomestones- it is the MAJOR way. In 3.x SE could change it for another kind of activity
    2) SE can try co make the cycles not predictable- make them shorter or longer
    3) SE could more often create new types of content to fill the bigger cycles of the MAJOR content
    4) Another variants

    For example, Diadem. As we all can see, SE has no problem to admit, that the first version was a total failure and send Diadem for rework. I think, that Diadem can be a new MAJOR type of content, where SE can put many different types of the main cycle activities
    (3)
    Last edited by Xyno; 02-11-2017 at 05:05 PM.

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Xyno View Post
    1) SE can try to change this MAJOR content more often. For example, we had Crystal Tower (raid alliance) in 2.x. In 3.x SE could change it for something new and in 4.x alliance raid would come back. Or we had 4-dungeons for roulette to farm tomestones- it is the MAJOR way. In 3.x SE could change it for another kind of activity
    What mass-player content is worth enough that it can replace a 24 man raid in your eyes?
    And what about the 8 man raid? Why should it not replaced with something else in one of the expansions?

    Quote Originally Posted by Schark View Post
    New stuff on top of the old cycle. The dungeons, raids, MSQ... etc. is going to be the same.
    This is how it should be. New stuff without throwing out the old stuff people expect to play.
    (5)
    Last edited by Felis; 02-11-2017 at 09:06 PM.