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  1. #1
    Player
    Xyno's Avatar
    Join Date
    Dec 2016
    Posts
    247
    Character
    Onyx' Xyno
    World
    Cerberus
    Main Class
    Pugilist Lv 80

    Will the model of content change in 4.0?

    The best patch in the game was... 2.1. Why? 4 primals (3 ex), housing, new type of content- alliance raid (Crystal tower). Since 2.2 the model of content became boring and fully predictable
    --- every main patch we gain a new hardcore raid content
    --- every main patch we gain new tomestones
    "old" tomestones we use to buy some useless things or items for relic
    --- every patch we gain 2 new dungeons to farm tomestones via roulette ex
    --- every middle patch we gain new alliance raid
    and so on and so on and so on

    The content became fully predictable and it is not interesting and boring
    The content can be not CYCLED! It can be new almost every patch!

    Do you know what will be in 4.0? Let me turn ON the Nostradamus mode... aaaammmmmmmm... I see...I see the hunt, many players hunt. I see... underwater tribes and players do daily quests to raise the reputation and to get some useless thing and a tribe mount. I see new alliance raid... I see new hardcore raid... I see the same mechanics in the raids (teathers, stack to share or run away, prays and so on)

    Will the model of content change in 4.0 or it will be the same? Boring, predictable, without something new?
    (34)
    Last edited by Xyno; 02-10-2017 at 05:18 PM.