i main a drk. as long as i dont die i dont care what the healer does
i main a drk. as long as i dont die i dont care what the healer does
my 2 cents on the healer should DPS argument.
If a healer only wants to heal they should let the party know to do bigger pulls so they dont have as much downtime.
People that say that healers should be kicked if they DPS too much and cause a wipe, you aren't helping at all for the cause. Mistakes happen, and sometimes you miscalculate. Nobody complains when you do a mistake with your DPS rotation so don't complain when a healer fucks up because of mistakes. How are they going to learn if they don't experience mistakes. (As you can see my english level is great /s)
Last edited by AlphaSonic; 02-12-2017 at 08:59 PM.
Bullshit.People that say that healers should be kicked if they DPS too much and cause a wipe, you aren't helping at all for the cause. Mistakes happen, and sometimes you miscalculate. Nobody complains when you do a mistake with your DPS rotation so don't complain when a healer fucks up because of mistakes. How are they going to learn if they don't experience mistakes. (As you can see my english level is great /s)
As if people insta kick if a healer doesnt heal cauz of dpsing (or even if he is not). But yup, if you wipe 3 times or even more because of him, he is elligible to votekick, nomatter what.
Currently, it's not an issue that healers want to dps, it's even better if they do so but the problem is they ONLY just do that. And wipe because they only care about being a DD, its like dps (role) using only 1/2/3 and tanks just dpsing without building aggro.
I rather them not DPS and compelte the duty with no wipes than them try to DPS and mess and cause a wipe which makes the duty longer. Healers should not be doing DPS they should be concentrating on keeping everyone alive.People that say that healers should be kicked if they DPS too much and cause a wipe, you aren't helping at all for the cause. Mistakes happen, and sometimes you miscalculate. Nobody complains when you do a mistake with your DPS rotation so don't complain when a healer fucks up because of mistakes. How are they going to learn if they don't experience mistakes. (As you can see my english level is great /s)
Sigh. And the problem is, in the majority of this game's content it's unnecessary for a healer to be healing 100% of the time. If no one needs immediate healing and you have nothing else to do, why wouldn't you DPS in between? Seems lazy to me to just sit on your hands like that, but the lengths people will go to to maintain their mediocrity no longer surprises me.
A healer DPSing in between healing is keeping the party alive, by the way. Helping to make mobs die faster increases the effective HP of the entire group just like an absorb shield. The faster something dies, the less damage it deals, and the less you have to heal.
Of course a healer should learn when and when not to help DPS, but outside of a tank being undergeared or a little overzealous with their pulls, you should have plenty of time to at least throw out the occasional Aero or Stone in most scenarios. You don't even have to stance dance if you're not comfortable. That reduced damage (from no CS) is still far better than the zero damage from not casting at all.
Maybe if I encounter a healer that refuses to deal damage in their downtime, I'll make sure they don't have any downtime by intentionally taking avoidable damage. Sounds petty, but by their logic, it's my job to deal damage not avoid it.
With this character's death, the thread of prophecy remains intact.
Sorry but that what separates a average/good healer from a bad one they can keep the party alive while DPSing and managing OGCD and have no worry that they will cause a wipe, fights in this game are very predictable and once you have ran them a couple of times you know when damage is coming and know when you can DPS freely.
For example a good healer will use benediction as a normal OGCD to DPS freely without having to switch out of clerics and a bad one will hold it potentially the entire fight/dungeon because they were holding in cause someone messes up.
If you've ran a fight/dungeon several times, the mechanics are no longer predictable, but are rather known/memorized. This is much different than predicting incoming damage as a healer. Secondly, even if a healer is good at predicting incoming damage, if their tank's actions remain unpredictable not only is it more difficult to synergize with them, it also makes finding windows to DPS harder as well.Sorry but that what separates a average/good healer from a bad one they can keep the party alive while DPSing and managing OGCD and have no worry that they will cause a wipe, fights in this game are very predictable and once you have ran them a couple of times you know when damage is coming and know when you can DPS freely.
This hardly defines a good healer from a bad one. A good healer will know when it's optimal to use it, and when it is best to hold on to it. Using bene to remain in Cleric stance is entirely dependent on the group, particularly the tank. There could be several valid reasons why to hang on to bene such as the example I provided in the above statement, so it's not a simple black and white scenario with this ability. However, the way a healer uses Bene is a good indication of their mentality.
Again once your comfortable with healer you can usually figure out the skill level of your tank within a couple minutes of the fight and you still can dps but just a bit less then you would with a good tank unless they literally cant hate. Although I have dps in dungeons and I was pulling hate with holy and its still pretty easy to keep your self alive because enemy's hit for so little damage.This is much different than predicting incoming damage as a healer. Secondly, even if a healer is good at predicting incoming damage, if their tank's actions remain unpredictable not only is it more difficult to synergize with them, it also makes finding windows to DPS harder as well.
There could be several valid reasons why to hang on to bene such as the example I provided in the above statement, so it's not a simple black and white scenario with this ability. However, the way a healer uses Bene is a good indication of their mentality.
The only reasonable excuse to hold onto Benediction is your learning a fight and almost positive your going to need to use it otherwise its a waste of your best healing OGCD.
Last edited by Rita1989; 02-13-2017 at 05:17 AM.
Sounds to me you've been grouping with healers that heal or try to dps the hard way and not the easy way. As a healer that has forever been good with multitasking in games. From the start of the dungeon to the end of the dungeon I have only the parties tank on target. Still I can stance dance to my hearts content, use my full array of damage spells on monsters and heal spells on the party, even the single target ones. Cure any party members afflictions, emergency rebuff any of the party and everything in between. All without breaking target off the tank.
All it took was a few hours to set up the macros in the game to get it done.
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