Page 11 of 33 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 454

Hybrid View

  1. #1
    Player
    Arg0n's Avatar
    Join Date
    May 2014
    Location
    Klein-Ala Mhigo
    Posts
    5,110
    Character
    Dodogamo Bobogamo
    World
    Shiva
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ageofwar View Post
    oddly yes I did

    so you are saying its OK to keep DPS at <25% in a fight that has heavy unavoidable AOE damage like the last 3 fights in the latest 24 man?
    Unavoidable AoE?
    There's is definitly not much of them. Most damage can be avoided easly!
    But yes, if it could be healed, healer should heal and not dps'ing lol.

    But the problems in 24 man raids are, there are so many players which can't play their class or even do the mechanics they have to do.
    So it's a bit different... you take so much damage and earn debuff stacks if you do something wrong or another one fails and the whole alliance has to suffer from this.

    Normally i'd say yes, cast a buffed medica II on everyone, even if they have <25% life, should be enough to keep dps'ing after medica.
    But through experience, i heal them up to 100% and refresh medica II cause I know, 50% or more players take a lot of damage due to ignoring mechanics.
    (5)
    Alle Abbaustellen von Gärtner und Minenarbeiter! Inklusive Rotationen für rote und blaue Scheine, sowie Raffinieren oder Empfangsbestätigung.
    https://onedrive.live.com/view.aspx?resid=8A8A2D79F44689B1!2658&ithint=file%2cxlsx&app=Excel&authkey=!AI-ipnP8l4f8bvc

  2. #2
    Player
    DynamoAce's Avatar
    Join Date
    Jul 2016
    Location
    Limsa-Lominsa
    Posts
    289
    Character
    Ace Ark
    World
    Malboro
    Main Class
    Pictomancer Lv 100
    I believe you can get away with that but

    Think about how bad that looks on the one kicking.

    "I don't like that you're killing things on top of keeping us alive, therefore progressing our duty faster."
    (1)

  3. #3
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    What does it matter to me if the healer is or isn't dpsing? Well, most heal only healers are better at keeping the group healthy than the thrillseekers that like to let the tank drop too low to recover promptly from while dpsing like a madman, but some people also like wiping, apparently. So long as we win and I'm happy with my performance, I dunnot care about anyone else's 'efforts'.
    (5)

  4. #4
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    The reason healers need to DPS (yes, need to) apart from very particular and rare circumstances is that the healing requirement for content in general is so low, otherwise they end up contributing much less than any other party member, and that is simply not fair. If the party can live with a healer casting 1 regen on tank once a minute, that's what the healer should be doing for healing part - and then use the second half of their toolkit to help the party with DPS. It's in no way "good enough" contribution for a healer to participate once a minute when the other party members are constantly using their actions to advance the group's goals.

    I think it would be a good question to ask oneself, "If everyone else in my group would play at my level of effectiveness, would we be able to reach our goal in a reasonable manner?". The minimum standard should be same for healers than it is for other party members. If a tank or a DD would only use useful actions once a minute or even more rarely, the group wouldn't likely get very far.

    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Well, most heal only healers are better at keeping the group healthy than the thrillseekers that like to let the tank drop too low to recover promptly from while dpsing like a madman
    Based on my experiences, the opposite is true. Lately I've been running Creator normal and met way too many of these "I only heal" healing partners. If they've refused to DPS or even communicate in any way (these two seem to go together), I've let them solo heal. Which they've often been completely unable to do (not able to keep tanks alive in A10 normal or in A12 add phase, for example, while no one in the party has been making any mistakes). Last time I did A12 with a healer like this, I ended up healing the group more than my healing "partner" while also DPSing...
    (6)
    Last edited by Taika; 02-10-2017 at 10:01 PM.

  5. #5
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    ^ Exactly.

    I keep my tanks HP low because I know when to heal them. If he is a friend of mine? Hahaha.. I'll let it get even lower :P

    Most important point here is that no one dies.
    (6)
    Last edited by Yeol; 02-10-2017 at 09:22 PM.
    "BAAAAAARD!" - 2018

  6. #6
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Here's a very brief story for you.. Levelling AST, just did my last run of Gubal. (It's my first 60 healer, normally a tank main / dps secondary).

    Had a DRK that was pulling small, but after a Regen I didn't need to cast a single heal every group of mobs. So What do you people do if you don't DPS? Stand there and look at the tank, immediately casting Benefict 1 the moment they drop 1% of their health?

    If you're not DPSing as a healer, then what on earth are you actually doing in a dungeon? Watching Netflix?

    Sure there are times where it is difficult / next to impossible to DPS (A tank that's not popping buffs, pulls big and the only way to keep him up is back to back Benefict II's)..
    That's basically the only time..

    Cleric Stance exists for a reason.
    Gravity / Holy / Bane exists for a reason.
    Malefic II / Stone II / Ruin exist for a reason.
    Combust / Combust II / Aero / Aero II / Aero III / Bio / Bio II / Miasma all exist for a reason.

    What do you think those skills are for? Healing?
    (15)
    Last edited by Altena; 02-10-2017 at 09:51 PM.

  7. #7
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Altena View Post
    What do you think those skills are for? Healing?
    Soloing, actually. Hard to level from 1 - 15 or do MSQs as a Healing Job if you lack any kind of ability to deal damage.
    (4)

  8. #8
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    When i started playing A Realm Reborn, my main job was playing as a White Mage. At that time, everything duty we entered was new, so we didn’t really know what to expect in there and how we should play our own classes. I started off as a “I’m a healer, so my main focus is keeping the party alive. Not to DPS.”

    As the years go by, you get more experience playing as that specific class. You (and the people around you) are starting to get better gear, making it your job easier as you go. After a while, i found myself with some spare time where the party didn’t require any healing. At first, i would just wait and brace myself for the increase in the damage the party would take, but most of the time it simply didn’t happen.

    Eventually, i added a certain rule of thumb to my playstyle, which i called “Knowing your ABC”. In this case, the “ABC” would stand for:

    Always Be Casting

    This would mean that i would always be casting something and not stand idly by. Depending on the situation, i would either heal more (if the party was taking a lot of damage) or inserting attack spells so that we could kill things faster. This is when i started learning how to “Stance Dance”.

    True enough, we all make mistakes, so things didn’t go as planned at various occasions. This had mostly to do with the vast differences between players and their skills with their classes. Not every tank is the same. You have tanks that seem to be invulnerable and don’t require any healing outside of a single Regen, or a Tank who’s HP drops to 0 in a matter of seconds.

    Finding a good balance and being flexible with your skill set, is what makes you a good player. As a healer, you are not required to deal damage, but if you are standing idly by, you might as well experiment with your skill set and try inserting an attack spell here and there.

    As you gain experience, your skills with the class will improve as well.

    That being said, kicking healers from a party because they don’t want to DPS or they do a lot of DPS (rather than healing) is generally not OK. People should always communicate with each other and work out their problems together. And by that, i mean come to a mutual agreement and taking every member in the party into consideration (even the members who are struggling to keep up).

    However, this also means that you have to put your best foot forward and give it your all. Put all of your skills to the test and try to improve yourself as well. You can only improve, if you strive to be better with each attempt. After a while you will notice that you will have less trouble keeping the tank alive during bigger pulls and maybe even dps in between healing.

    “You can’t advance by standing still.”
    (7)

  9. #9
    Player
    AutoWhit's Avatar
    Join Date
    Aug 2013
    Location
    Kugane
    Posts
    153
    Character
    Gahz Rilla
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Can't wait to see what all of you "you better be dpsing if there's nothing to heal" people have to say when the combat changes come in 4.0 and healers either can't dps at all, or their dps viability gets so nerffed it's not even worth it to switch stances.

    Just guessing, of course, but I can see SE putting an end to this argument. I have a feeling there's gonna be a whole lot of dpsers out there that are gonna be upset at having to step up their game rather than blame healers for low party dps.
    (1)
    Last edited by AutoWhit; 02-10-2017 at 10:19 PM.

  10. #10
    Player
    Hazakh's Avatar
    Join Date
    Apr 2015
    Posts
    13
    Character
    Hazakha Meinradt
    World
    Balmung
    Main Class
    White Mage Lv 70
    Quote Originally Posted by AutoWhit View Post
    Can't wait to see what all of you "you better be dpsing if there's nothing to heal" people have to say when the combat changes come in 4.0 and healers either can't dps at all, or their dps viability gets so nerffed it's not even worth it to switch stances.

    Just guessing, of course, but I can see SE putting an end to this argument.
    You're missing the point. If the combat changes towards that direction, then the players will eventually adjust to optimise for that kind of playstyle. However, what's in discussion is the CURRENT state of the game where healers are fully capable of putting out decent DPS while keeping everyone up in health without dying.
    (7)

Page 11 of 33 FirstFirst ... 9 10 11 12 13 21 ... LastLast

Tags for this Thread