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  1. #1
    Player
    Rin_Sato's Avatar
    Join Date
    Aug 2015
    Posts
    216
    Character
    Rin Sato
    World
    Exodus
    Main Class
    White Mage Lv 82

    Why are there an uneven of servers in each data center?

    I noticed Primal has fewer servers than Aether, so I thought why not move 1 of them to Primal, putting both of them at 11 each?
    Maybe it would help alleviate server load so we have emergency maintenance less frequently?
    And why can't people in the same data center play with anyone outside of it?
    Is this a design choice?
    Would you prefer balmung or gilgamesh moving to primal?
    (0)

  2. #2
    Player
    Stitches1974's Avatar
    Join Date
    Sep 2016
    Posts
    396
    Character
    Velt Starcaller
    World
    Excalibur
    Main Class
    Bard Lv 60
    Neither. I like it the way it is.
    (0)

  3. #3
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by Rin_Sato View Post
    And why can't people in the same data center play with anyone outside of it?
    Is this a design choice?
    Yes, that is the entire reason for Data Centers existing.

    Quote Originally Posted by Rin_Sato View Post
    Would you prefer balmung or gilgamesh moving to primal?
    All a stupid move like that would do is move the "server load" to Primal Datacenter, only it would be worse than anything Aether currently experiences.
    (0)

  4. #4
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Rin_Sato View Post
    And why can't people in the same data center play with anyone outside of it?
    Is this a design choice?
    Quote Originally Posted by GMERC View Post
    Yes, that is the entire reason for Data Centers existing.
    Weeeell.... Yes and no. The datacenter split is by design, yes, but not to intentionally to keep players apart per-say. It's more a matter of the implementation of the duty finder and the instance servers.

    See, here's the thing... Let's say you have a group of players, whatever size... do the math thing and say that it is a pool of size n. If you have 4 players and you need to choose 4, then it's simple, you have 1 choice. If you have 5 players and need to choose 4... you now have 5 that you can make (order doesn't matter so a number of duplicates can be eliminated). 6 players... 15. 7 players... 35. To bring it to what you're more likely to encounter... 1000 players is 41,417,124,750 possible combinations to make a party of 4 players. For 8-man content the number is even worse. Then you need to make sure that you have the right combination of roles to do the content...

    To cut down the time needed to perform the matching, SE needed to split the populations to be chosen from down into manageable chunks. Yes, not all players on all datacenters will be playing at the same time, nor will they be competing to get into the same duties, but even at 100 people the number of combinations is close to 3 million. By pure terms of computing power required to run this algorithm efficiently you wouldn't want to take, say, the several million that are currently subscribed and throw them all into the same pool. You'd never get a party again.

    Also, to head this off, yes there is the option of 'first come, first served', but even that runs into the problems of having to find all the people looking for the same content at the same time and formulating a valid party by popping people out of the queue. Still a process that becomes more problematic with the more people you throw into it.
    (1)

  5. #5
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I'd prefer to stay far away from both Gilgamesh and Balmung.
    (18)

    http://king.canadane.com

  6. #6
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Illuminati and Half Life 3 confirmed.
    (2)

  7. #7
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    If you want the Balmung server on your data center be my guess, won't miss it one bit. Too many creepy role players for my liking.
    (4)

  8. #8
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    As a player on Balmung with friends on Midgardsormr I do not want those servers moved to another datacenter...


    If that happened, I couldn't cross world Party Finder with them!
    (0)

  9. #9
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    Aether is a quarantine for Balmung and Gilgamesh, keep it that way.
    (6)

  10. #10
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    718
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Don't forget about the mythical Twintania server on primal listed in the launcher lol.
    (0)
    Last edited by enthauptet; 02-11-2017 at 06:39 AM.

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