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  1. #1
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dreggit View Post
    The fates are made so you plan ahead to do them.
    That sound so wrong.
    (1)

  2. #2
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    The issue for these large-scale Heavensward fates, especially Darkscale Descendeth, is actually relevance. Those fights were designed at the start of Heavensward, back when zone content was far more relevant since far more people were still leveling through those zones. Now that these zones are considerably sparse compared to 3.0, there aren't as many groups (let alone WHMs or any other healers for that matter) that those fates were designed for, especially when once players got their reward from it, they were done with it permanently.

    Same case with Diadem. Once a player got their pegasus, they were done with it. No reward to keep players coming to open-world content continuously (i.e. seals, tomestones, etc.) makes that content no longer relevant.
    (1)

  3. #3
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    hey here an ideal could be possible have moogle defending vedrfolnir come to his recue
    (0)

  4. #4
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    707
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    They should also put back aetheric profusion to the Vedrfolnir fate. They removed it in a patch, but I dunno why.

    If you wanted to see it:

    https://youtu.be/95NLJCneHyY?t=104
    (0)
    The tiniest lala.

  5. #5
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Like i suggest have moogle guards come aid you in the fate fight this way it won't be made easyer also if enough people for the fate the it scale the moogle guards back
    (0)

  6. #6
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,259
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    I don't think there's any need to nerf it, it's fairly easy to spawn. Just plan ahead, get some party members, do the req. fates and go crazy.
    (1)

  7. #7
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Lunaxia View Post
    Just plan ahead
    ... just what kind of player wanna plan ahead a fate, plus with a team?
    (0)

  8. #8
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,259
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Arutan View Post
    ... just what kind of player wanna plan ahead a fate, plus with a team?
    ...one with common sense who wants the barding/ achievement/ whatever else it offers?
    (1)

  9. #9
    Player
    Dislogical's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    22
    Character
    Taishelo Firialocin
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    I've done the darkscale chain several times, on a few characters. If I put a pf up, explicitly stating that it's for the chain, it tends to fill pretty quickly and there's no issue clearing any of it. A whm's not required: ast can regen too, and sch can put up shields. Sch definitely has the hardest time healing Vedrfolnir, but it's not impossible. You might struggle if you tried using a pld as your healer Might be possible though, with stoneskin spam and riot blade.

    On Dangerous Ground, Go Go Gorgimera, It's Not Lupus, Lazy For You, the Hive FATEs, Highbridge, Poor Maid's Misfortune are all soloable, with a healerbo. For the level synced ones you'll occasionally want to unsync to heal up. I've not tried it but the Hinterlands one probably is too, though that's trickier as there are more adds to avoid pulling.

    As people have mentioned the Tarrasque Force FATE isn't too difficult if people actually do the mechanics. We Fought a Dzu and Dark Devices aren't too hard with a small party. The rare weather/behe FATEs are, of course, special cases.
    (0)

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