Again my response is to mix it up. There's no need to only do expert roulette when so many other options give you tomestones.
Again my response is to mix it up. There's no need to only do expert roulette when so many other options give you tomestones.
http://king.canadane.com
this basically. an example routine i have is that (tuesday) i start it off by doing weekly savage loot/page runs, then vath beast tribes, a few hunts here and there, some potd, help friends with their relic aether farm (a1s spam), HW ex trial mount farm runs, and only 1 expert and i'm done for the week's scripture cap by wednesday or thursday![]()
The problem is i'm trying to *avoid* a routine, and my attempts to "mix it up" are not rewarding the amount of tomes worthy of the time invested.this basically. an example routine i have is that (tuesday) i start it off by doing weekly savage loot/page runs, then vath beast tribes, a few hunts here and there, some potd, help friends with their relic aether farm (a1s spam), HW ex trial mount farm runs, and only 1 expert and i'm done for the week's scripture cap by wednesday or thursday
I want to play a video game to enjoy it, I dont want a second job.
The reason being, is when "new" content is added "old" content suffers a hit to rewards, yet do not reflect amount of time completed in relation to tomes rewarded, which in turns to said content's "death."
This is the point of the thread.
Renew old content by granting tomes in relation to time invested.
Example:
Just ran level 57 the Vault dungeon
Took as long if not longer than Sohm al (Hard)
Rewards:
0 Scripture
0 Lore
0 Poetics
0 Experience (already level 60 every job)
1,000 gil (not enough to repair a piece of gear (right? I dont know, I use dark matter.)
1-2 pieces gear worth like 400 or so Grand Company seals
Geändert von Daniolaut (09.02.17 um 05:42 Uhr)
while i did say routine in my post, it isn't really a routine and it's more of a string random nothings and what i happened to feel like doing at the time. well the weekly savage is the only routine in my "routine" and that doesnt take more than a few hours (less than 1.5 hours if queues are good in RF) depending on queue times - and that's for the whole week.The problem is i'm trying to *avoid* a routine, and my attempts to "mix it up" are not rewarding the amount of tomes worthy of the time invested.
I want to play a video game to enjoy it, I dont want a second job.
The reason being, is when "new" content is added "old" content suffers a hit to rewards, yet do not reflect amount of time completed in relation to tomes rewarded, which in turns to said content's "death."
This is the point of the thread.
Renew old content by granting tomes in relation to time invested.
as for renewing old content, i think they're fine as is and even if you give them rewards and incentives for 60/max level jobs/class you wouldn't be spamming sastasha level sync'd (and let's face it they wont let you have the tomes if you unsync it) that would really be boring and we already have leveling and mentor roulette to help the queues for 1-59 dungeons
Geändert von Astyrah (09.02.17 um 05:53 Uhr)
But the level 60 dungeons in the roulette keep the exact same rewards. New dungeons cone out with higher rewards. Expert keeps the sane rewards. Nothing is being taken away and if anything, when new content comes out its easier than ever to cap.
http://king.canadane.com
Youre off topic, and while you make a point, its a tiny one in respect to the topic.
Sure since 2.0 back when expert roulette didnt even exist, the cap was like 350, 375 or 400 or whatever, and we were running Amdapor Keep or Wanderer's palace over and over to cap each week, its gotten a good amount better, its still not at a point that makes sense.
Especially because not only do tomes no longer give you max level gear, not only do you have to do either raid to get max level gear (24 man or 8 man raids only) but there are more jobs, and more things to do now.
This means, we are spending only a tiny bit less time doing the same things we've been doing since day one for the "exact same rewards" as you put it, which is still restricting us from doing content that was "dead on arrival."
I'm not saying the tome system is the cause of this content being dead, i'm saying for me its a big contributor. As well as a killer for the entire game for a lot of people.
See:
This thread
So, I ask you now, why is this such a bad idea?
(Honestly Square-Enix is extremely unlikely to read this, which is why i'm not upset if they do or dont anyway cause i'm not even subscribed right now. I got 14 days free, but i'd like to think I will come back to a better game when I do decide to come back. Most likely which will be in small spurts between each expansion. (pending its improvement, dependent on how long i stay each time (not patch, each expansion) as I have been.)
The game is fun, and all of that jazz, but if you play regularly and cant see that people have left the game in droves, nor willing to entertain simple ideas that could enhance the gameplay, i dont know what else to say. I pretty much have beaten this do death by now.
I am just a bit disappointed 14 days was a long as I could bear to stay this time. The breaks are getting longer, and the time online is getting shorter.
Geändert von Daniolaut (09.02.17 um 08:23 Uhr)
No, this topic is complaining about the roulette. The roulette has a reward that doesn't change, however it does have dungeons that are updated as new content rolls in, which was complained about. These new dungeons also offer tomestones, at an increasing amount. So every new content update we get an easier time reaching the tomestone cap than harder. You're earning more and more tomestones each time with new content than you were before, at least until they roll out a new type of tomestone.Youre off topic, and while you make a point, its a tiny one in respect to the topic.
Sure since 2.0 back when expert roulette didnt even exist, the cap was like 350, 375 or 400 or whatever, and we were running Amdapor Keep or Wanderer's palace over and over to cap each week, its gotten a good amount better, its still not at a point that makes sense.
As I've said, I don't even do expert roulette anymore. I haven't the need for it, I have capped tomestones every week. But here you are complaining that there's lots to do (gearing up more jobs) and only one way to feasibly do it (expert roulette) while shooting down alternative ideas of earning tomestones, and even outright complaining that you have other fun content to do (raiding) to get better gear. If you don't want tomestone gear, don't get it. If you want it, find a better way of earning it if monotonously running expert roulette isn't for you. Open your mind to the vast offers this game has for you!
Geändert von Canadane (09.02.17 um 12:42 Uhr)
http://king.canadane.com
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