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  1. #1
    Player
    skyfox's Avatar
    Join Date
    Mar 2015
    Posts
    221
    Character
    Maple Taffy
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    I am playing from New Zealand, yeah country down under, and would love to have a semi local server based in AU. But I am very skeptical about actual server in AU because of 3 reason.

    1. Game still playable with latency from Oceanic region
    : I get around 200ms-212ms from NZ to NA iDC. It is a lot more stable with tunnel programs etc but I still get average 200ms+/-. Most of my FC members are from the same region or AU have no issue doing raid etc. I recall I had major issue with plums from Titan HM/EX in 2.0 but with bit of practice and nerf, it is fairly easy now. If you get more than 230ms, try not to use Wi-Fi or find better ISP.
    2. Relatively Low population
    : I still remember how excited I was when SWTOR announced AU server and I absolutely loved it but in reality, I didn't want to play in almost dead server despite such low latency. Majority of player were either bot or free trial players. Obviously, it did not take too long before EA shutdown AU server. I don't even want to imagine how long it will take to findi a party within the same Data Centre even during peak hours. (120min+? or 300min+ for older contents)
    3. Infrastructure Cost to run server is too high in Oceanic region
    : I am working for company specialized in co-location service and provide domestic/international traffic service for enterprise. I can't post here but I know how much Riot is paying for their co-location for LoL (Oceanic Server) I can roughly estimate the average cost to run a MMO server in DATA center. You need about 65% subscribers over server maximum capacity to reach even break even point. Also, MMPoG naturally attract a lot of DDoS and it require significant effort in terms of running cost which requires initial investment.
    (0)
    Last edited by skyfox; 02-09-2017 at 10:05 PM.