sleep/stunn them and they're dead faster than a SCH or WHM.
sleep/stunn them and they're dead faster than a SCH or WHM.
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Why is this still a thread? AST isn't OP... Healers don't need nerfs until they adjust melee and mch. /Endthread
When playing Scholar in the feast, you have multiple issues...
1) MP - This issue is very common due to the fact that you are probably pressing Adlo a bit too much to anticipate burst placed on a target. The second part to mp issue is that you hold onto aetherflow stacks for Lustrates or Indom instead of spending them on damage with mp regain and pressing aetherflow when it's up. This causes a huge loss of MP regain. Third part is using the sacrifice fairy skill which takes it away, and doesn't award MP, thus after the time expires on the buff you get and resummon the fairy, you lose a lot of MP that way.
2) Lack of Snare - When playing in the feast, snaring and binding is your way of preventing burst coming to you or allies. Lack of a snare makes it pretty rough on scholars.
3) Dying - When you die, you res with no pet. This forces a swift cast...or if it isn't up, you probably are going in without a fairy unless you like your allies dying.
4) AoE healing can be rough. When a party gets ripped from dots, Indom is really the only counter to it but you NEED to be on top of it. If you fall behind on healing spread damage, you will most likely expend many lustrates trying to keep the current focus target up, leading you to no lustrates, some hurt people still, and having a death.
Your opinion is that AST is OP, and you posted it on a public forum. Coming here and explaining that AST is not OP doesn't equate to being thin-skinned.
Need I remind you that you accused the entire discord community of wintrading and claimed no one PvPs in there?
Clearly don't understand the magnitude of wintrading.
Denouncing a lie(s) is all that has been done.
Assuming toxicity in in-game chat is what got feast chat banned (although not limited to PvP), then no, we are not the reason it's gone.
Last edited by KusoWat; 02-08-2017 at 02:36 AM.
Unless you're a Warrior, lol. Well, even AST actually does pretty solidly in both PVE and PVP content, I just don't think it's OP as the opening post of this thread claims.
MCH is also a meta pick in both raids and Feast.
It is kinda funny that somewhere along the line, having good skills translated to being OP.
AST has very nice shields in PvP, and they excel at that. But they have GARBAGE CC and possibly the most useless PvP unique ability amongst the healers.
Every healer excels at something, and AST is good at instant shielding while SCH gets along well with a mix of slower shielding but an array of insta heals and WHM has so much CC you might as well walk away if you're anything but a WAR because you won't accomplish anything.
Astros don't have the CCs that WHMs have, and they do less healing than WHMs. I'd say sch needs a buff rather than Astro needing another nerf.
You can nab an aoe bind off Thaumaturge :P
But yeah, they need more CCs.
Astro shields are pretty weak, I just play Diurnal astro now :P
Ah, I remember back on Odin... Back when the fold was the thing, We had this sch on the server that used to sell clears, and they wanted to test their mettle in pvp. let's just say they didn't do so well :P, and tried to bribe the pvp group with the money they made from selling clears, to give him wins (several mil too!). And then got very mad when we laughed at the bribes and told him "no."
Most Pvpers have some integrity, and we don't approve of wintrading.
Last edited by NessaWyvern; 02-08-2017 at 12:12 PM.
I have to say I disagree. But I will add that I am against healing in PVP in general, but if we absolutely must have it I'd want to either see the healing debuff warrior and nin get apply to PVP targets or healing receive a flat 50% nerf in PVP situations only. I'm a firm believer that healing in PVP should delay death but not prevent it. There is a notable difference between those two concepts.
Odds are super stacked against healer. If a healer has no purify, I can easily solo them on monk if I get running crits. If a monk and mch time their attacks, they can do like 12000+ damage in a second. I'm going to go out on a limb and guess you haven't played much high level feast, or have even touched a healer in ranked feast. Any healer in the top 100 will agree with me that you CANNOT heal against good players, someone will die if they are playing correctly. Let's not even bring melee LB into this argument.....I have to say I disagree. But I will add that I am against healing in PVP in general, but if we absolutely must have it I'd want to either see the healing debuff warrior and nin get apply to PVP targets or healing receive a flat 50% nerf in PVP situations only. I'm a firm believer that healing in PVP should delay death but not prevent it. There is a notable difference between those two concepts.
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